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「品牌檔案·全

收録」BRAND

ARCHIVES

-

ALL

CATALOGUEBrandCultureProduct&

DesignBrand

PromotionBrandSpaceSummaryAnalysis1

2

34

5品牌簡介……………………………01品

使

命……………02品

發(fā)

………03品

創(chuàng)

…………04品

統(tǒng)

………………………05色

統(tǒng)……………06交

設(shè)

計……………07LABU

BU

…………01M

O

L

L

Y

…0

2D

I

M

O

O

0

3Hirono小

………04SKULL

PANDA

…………………

05上海市南京東路店…01上海前灘太古里快閃店……………02北京僑福芳草地店…03深圳卓悅中心主題快閃店…………04地球女兒藝術(shù)裝置…01北京

x

新加坡雙城計劃……………02太空無界沉浸體驗展………………03產(chǎn)品與設(shè)計方案庫總結(jié)視覺敘事與情感聯(lián)結(jié)體驗與情感價值的文化符號視覺策略三層實操模型用戶圈層的置換與擴(kuò)容形象設(shè)計到情緒經(jīng)濟(jì)的商業(yè)革命CONTENT品牌文化品牌推廣品牌空間視覺策略三階模型…01結(jié)語

…………………02BRANDSYLLABUSPOP

MART,founded

in

Beijing

in

2010,hastransformedfrom

atrendy

grocery

shop

to

a

global

trendygamegiant,

taking

‘CreateTrend,DeliverGoodness’

asitscoreconcept,

andconstructingatrendyculturalecology

covering

IP

incubation,product

design,omni-channel

retailing

and

immersive

experience.Byvirtueoftheblindboxeconomytobreakthecircle,leveragingtheculturalempowermentofnon-heritage,through

globalisation

and

localisation

strategy,

landing

in

48

markets,overseas

revenue

accountedfor

nearly

50%.2024

market

value

exceeded

148.8

billion

Hong

Kong

dollars,

Labubu

and

other

IPhas

become

a

phenomenal

cultural

symbols,and

reshape

the

global

discourse

of‘Chinese

design’.泡泡瑪特(POP

MART),

2010年創(chuàng)立于北京,從潮流雜貨鋪蛻變?yōu)槿虺蓖婢揞^,

以“創(chuàng)造潮流,傳遞美好”為核心理念,構(gòu)建覆蓋IP孵化、產(chǎn)品設(shè)計、全渠道零

售、沉浸式體驗的潮流文化生態(tài)。憑借盲盒經(jīng)濟(jì)破圈,借力非遺文化賦能,通

過全球化本土化策略登陸

48國市場,海外收入占比近

50%。2024年市值突破

1488億港元,Labubu等IP成為現(xiàn)象級文化符號,重塑“中國設(shè)計”全球話語權(quán)。BrandSolution

LibraryCULTURES

品牌文化

VISUALLYBRAND

ARCHIVES視覺敘事與情感聯(lián)結(jié)By

virtue

of

the

blind

box

economy

to

break

the

circle,

leveraging

the

cultural

empowerment

of

non-heritage,

through

globalisation

and

localisationstrategy,

landingin

48markets,

overseasrevenueaccounted

fornearly

50%.

2024market

valueexceeded

148.8billionHongKongdollars,

LabubuandotherIPhasbecomeaphenomenalculturalsymbols,

andreshape

theglobaldiscourseof‘Chinesedesign’.POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,

taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructing

a

trendy

cultural

ecology

covering

IP

incubation,

product

design,

omni-channel

retailingandimmersiveexperience.

Brand

Story

MATURE

JOURNEY

PROGRESSIONABOUTPOPMART文化推廣構(gòu)建全產(chǎn)業(yè)鏈生態(tài)。2020年12月于港交

所上市(股票代碼:

HKG:9992)

,截至2025年6月,市值逼近3500

億港元,創(chuàng)始人王寧以208

億美元身家躋身福布斯中國富豪榜前十。泡泡瑪特POP

MART

成立于2010年,由創(chuàng)始

人王寧在北京創(chuàng)立,最初以潮流百貨雜貨店起步。

總部位于北京望京,是中國領(lǐng)先的潮流文化娛樂公

司,致力于通過IP

孵化、產(chǎn)品設(shè)計、零售渠道及CULTURESTOLIGHT

UP

PASSIONAND

BRING

JOY創(chuàng)造潮流,傳遞美好品牌秉持

“創(chuàng)造潮流,傳遞美好”的品牌文化,致力于為消費者帶來獨特的潮流文化體驗。POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructing

a

trendy

cultural

ecology

covering

IPincubation,

product

design,

omni-channel

retailing

and

immersive

experience.BrandSolution

LibraryCULTURESBRANDHISTORY品牌發(fā)展歷程這五個節(jié)點分別代表了泡泡瑪特從模式探索、渠道創(chuàng)新、資本運作、生態(tài)擴(kuò)展到全球化落地的關(guān)鍵跨越,共同構(gòu)建了其

“IP

工業(yè)化”

的核心競爭力。These

fivenodesrepresentBubbleMart'skeyleaps

frommodelexploration,channel

innovation,

capital

operation,

eco-expansion

to

globalisation,

which

togetherbuild

its

core

competitiveness

of‘IP

industrialisation’.Timeline2017機(jī)器人商店與行業(yè)話語權(quán)的確立泡泡瑪特推出自助機(jī)器人商店,以低成本、高

靈活性的方式快速鋪開線下渠道,

截至

2017年底覆蓋全國,成為其規(guī)模化擴(kuò)張的核心引擎。

確立了泡泡瑪特在行業(yè)內(nèi)的引領(lǐng)地位。這一

展會至今仍是全球潮玩行業(yè)的風(fēng)向標(biāo)。Timeline2020港股上市與全球化啟程2020

12

月,泡泡瑪特在港交所上

市,成為“潮玩第一股”,市值一度突

破千億港元。上市不僅為品牌注入資本,更推動其全球化戰(zhàn)略落地

DTC

模式正

式出海,海外營收增速超

100%,為后

續(xù)海外市場爆發(fā)埋下伏筆。Timeline2024全球化爆發(fā)與IP護(hù)城河強(qiáng)化2024

年泡泡瑪特

海外收

達(dá)

50.7

億元,

比增

長375%,

占總

收38.9%

,LABUBU等

IP在海外市場實

現(xiàn)破圈,例如泰國曼谷首店單日銷售額破

千萬,北美市場

LABUBU躋身銷量前三。Timeline2016IP

驅(qū)動戰(zhàn)略的關(guān)鍵轉(zhuǎn)折點2016

年泡泡瑪特簽約香港設(shè)計師王

信明,獲得

MOLLY

獨家版權(quán)并推出

“Molly

星座盲盒”,這一舉措標(biāo)志著

品牌從代理模式轉(zhuǎn)向自主

IP

開發(fā),首次

驗證了

“盲盒

+IP”

的商業(yè)潛力。Timeline2023潮玩+主題樂園的

生態(tài)破圈北京泡泡瑪特城市樂園于

2023

年開

業(yè),首推

“潮玩

IP+主題樂園”模式,占地面積

4

萬平方米,這一創(chuàng)新將

IP從單一產(chǎn)品延伸至沉浸式體驗,不僅提

升品牌文化價值,更通過樂園限定產(chǎn)品

引發(fā)社交傳播。

Brand

StoryEssentialNodalJOURNEYBRANDBRANDBrandSolution

LibraryINITIATOR泡泡瑪特創(chuàng)始人王寧(1987年生)受家庭商業(yè)

氛圍影響,大學(xué)期間創(chuàng)業(yè)積累經(jīng)驗,2010年

帶20萬元在北京創(chuàng)立泡泡瑪特。初期遇挫,

2015

年敏銳捕捉潮玩機(jī)遇,轉(zhuǎn)型后簽下Molly

獨家IP,推出盲盒模式獲成功。他堅持“極簡”領(lǐng)導(dǎo)力,構(gòu)建三層

IP護(hù)城河,推動公司全產(chǎn)業(yè)

鏈發(fā)展。2020年泡泡瑪特港交所上市,市值破

千億港元。截至2024年,他以48.73%持股

成河南新首富,引領(lǐng)中國潮玩文化走向全球。ATTHEHEARTOFBRANDUPWARDMOBILITYIS

AREFUSALTOBEARROGANT

ANDTO

SETTLEFORLESS創(chuàng)始人Wang

Ning董事會主席首席執(zhí)行官執(zhí)行董事及總經(jīng)理

品牌向上的核心是拒絕傲慢、不將就。BRAND

Wang

NingFounder

of

Bubble

Mart

LOGO

橫排矩形

呈現(xiàn)

,

母間距均勻

,整體對稱規(guī)整

,

形成強(qiáng)烈的“符號感”——

如同

潮玩行業(yè)的“視覺印章”,便于消費者快速記憶與識別。

矩形版式適配性強(qiáng)

,無論是線

下巨型燈箱

\產(chǎn)品盒標(biāo)

,

還是

線上小尺寸圖標(biāo)

,都能保持視

覺完整性

,強(qiáng)化品牌統(tǒng)—形象。The

LOGO

is

presented

in

a

horizontal

rectangle,with

evenly

spaced

letters

and

overall

symmetry,forming

a

strong

sense

of‘symbolism’-

like

the

‘visual

seal’

of

the

hip

game

industry,which

makes

it

easyforconsumers

to

It

is

easy

for

consumers

to

quicklyrememberandrecognise.The

rectangular

layout

is

highly

adaptable,whetherit

is

a

giant

offline

light

box,productbox

label,or

a

small-sized

online

icon,it

can

maintainvisual

integrity

and

strengthen

the

brand'sunifiedimage.高識別

\

強(qiáng)沖擊

\

貼定位品牌符號系統(tǒng):標(biāo)識品牌文化

/

Brand

Solution

Library

品牌符號系統(tǒng)BrandSolution

LibraryBrandSolution

LibraryBRANDCOLOURCollectionPop

Red(HEX:#d1001f)Vibrant

Yellow

(HEX:#FEE101)POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructinga

trendy

cultural

ecology

coveringIPincubation,

product

design,

omni-channel

retailing

and

immersive

experience.「品牌方案庫」獨家整理

丨公眾號:設(shè)計青年實驗室?

原創(chuàng)出品這個數(shù)字平臺旨在提升泡泡瑪特收藏家和普通粉絲的體驗。小程序以虛擬盲盒為特色

,

讓用戶能夠體驗虛擬開箱的快感

,

如同實體盲盒的刺激。

此外

,

小程序還包含—個收藏追蹤器

,

方便粉絲們整理泡泡瑪特的玩偶

,并管理他們?nèi)找嬖鲩L的收藏。此外

,小程序還內(nèi)置了—個交易平臺

,方便收藏家之間的玩偶交易

,從而打造—個充滿活力的社群。交互設(shè)計

Design

By

Jamesxi品牌文化

Brand

Solution

Library

交互設(shè)計BrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySummaryOf

TheChapterSMALL

BEGINNINGSCANGROWINTOBIGECOSYSTEMS小起點也能長成大生態(tài)不必急于求成,先在細(xì)分領(lǐng)域扎下根,再用長線思維搭建屬于自己的「創(chuàng)意宇宙」。BRAND

產(chǎn)品與設(shè)計PRODUCT

&

DESIGNBy

virtue

of

the

blind

box

economy

to

break

the

circle,

leveraging

the

cultural

empowerment

of

non-heritage,

through

globalisation

and

localisationstrategy,

landingin

48markets,

overseasrevenueaccounted

fornearly

50%.

2024market

valueexceeded

148.8billionHongKongdollars,

LabubuandotherIPhasbecomeaphenomenalculturalsymbols,

andreshape

theglobaldiscourseof‘Chinesedesign’.從形象設(shè)計到情緒經(jīng)濟(jì)的商業(yè)革命POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,

taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructing

a

trendy

cultural

ecology

covering

IP

incubation,

product

design,

omni-channel

retailingandimmersiveexperience.CULTURESVISUALLY

SERIES

-

0I

LABUBUTheEconomicsOf‘Ugly’Global

Top

Streams全球頂流的“丑萌”經(jīng)濟(jì)學(xué)「品牌方案庫」獨家整理

丨公眾號:設(shè)計青年實驗室?

原創(chuàng)出品會員私享嚴(yán)禁外傳By

virtue

of

the

blind

box

economy

to

break

the

circle,

leveragingthe

cultural

empowerment

ofnon-heritageBrandSolution

LibraryKasingLungLABUBU之父:龍家升LABUBU

(拉布布)

是香港藝術(shù)家龍家升創(chuàng)作

的精靈IP

,

以尖牙邪笑和不對稱大眼顛覆傳統(tǒng)

萌系審美。

作為泡泡瑪特出海王牌

,其設(shè)定為

叢林惡作劇精靈

,具有原始生命力的野性特質(zhì)。POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructing

a

trendy

cultural

ecology

covering

IPincubation,

product

design,

omni-channel

retailing

and

immersive

experience.BrandSolution

Library▲早期珍貴手稿

/Early

Rare

ManuscriptsAnalysisAndSummary現(xiàn)象級

IP:LABUBU全球出圈的原因LABUBU

的全球成功,本質(zhì)是文化共鳴、設(shè)計創(chuàng)新與商業(yè)模式迭代的結(jié)果。中國品牌全球化需跳出

“低價代工”

思維,以原創(chuàng)

IP

為核心,通過本土化策略、稀缺性設(shè)計和情感運營,將產(chǎn)品轉(zhuǎn)化為

文化符號。未來,泡泡瑪特需在維持熱度與夯實品牌價值之間找到

平衡,而LABUBU

能否從“爆款”進(jìn)化為“經(jīng)典”,仍取決于

其能否持續(xù)創(chuàng)造情感價值與文化認(rèn)同。LABUBU'sglobalsuccessis

theresultof

culturalresonance,

designinnovationandbusiness

model

iteration.

The

message

is

that

Chinese

brands

need

to

think

beyond‘low-costOEM’and

transform

theirproductsintoculturalsymbols

throughlocalisationstrategies,

scarcity

design

and

emotional

operations,

with

original

IP

as

the

core.In

thefuture,

Bubble

Mart

needs

to

find

a

balance

between

maintaining

its

popularity

andconsolidating

its

brand

value,

and

whether

LABUBU

can

evolve

from

a‘hit’to

a

‘classic’still

depends

on

whether

it

can

continue

to

create

emotional

value

and

cultural

identity.「品牌方案庫」獨家整理

丨公眾號:設(shè)計青年實驗室?

原創(chuàng)出品會員私享嚴(yán)禁外傳BrandSolution

LibraryBRANDBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrand

SolutionBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

0I設(shè)計創(chuàng)新:從萌系到多元美學(xué)LABUBU

的成功證明,突破傳統(tǒng)審美框架是

IP

破圈的關(guān)鍵。品牌需挖掘

“矛盾美學(xué)”(如丑萌、暗黑與治愈結(jié)合),并融入全球

化文化元素,以適配不同市場的偏好。例如,龍家升的北歐背景使

其設(shè)計天然具有跨文化基因,而泡泡瑪特通過聯(lián)名(如與迪士尼、

小黃人)進(jìn)一步強(qiáng)化了IP的普適性。LABUBU's

success

proves

that

breaking

through

the

traditional

aestheticframework

is

thekey

tobreaking

thecircleofIP.Brandsneed

to

tapinto‘paradoxical

aesthetics’

(e.g.

ugly

cute,

darkness

combined

with

healing)andincorporateglobalisedculturalelements

tosuit

thepreferencesof

differentmarkets.For

example,

Long

JiaSheng'sScandinavianbackgroundgivesitsdesigns

a

natural

cross-cultural

DNA,

while

Bubble

Mart

further

strengthens

theuniversality

of

itsIP

throughco-branding(e.g.

withDisney

andLittle

YellowMan).BrandSolution

LibraryBRAND

BrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrand

SolutionBrandSolution

LibrarySERIES-

02全球化策略:本土化而非復(fù)制泡泡瑪特的

“全球本土化”策略為中國品牌出海提供了范本。品牌需深入研究目標(biāo)市場的文化符號,通過聯(lián)名、地域特色

設(shè)計(如泰國民族服飾、意大利國旗配色)建立情感連接,

而非簡單復(fù)制國內(nèi)模式。同時,借助明星效應(yīng)和KOL傳播,

可快速打開市場認(rèn)知。Bubble

Mart's

‘global

localisation’

strategy

provides

a

model

for

Chinese

brandsgoing

overseas.

Instead

of

simply

copying

the

domestic

model,

brands

needto

study

the

cultural

symbols

of

the

target

market

in

depth,

and

establish

anemotionalconnection

throughco-brandingandgeographically-specificdesigns(e.g.,

Thainationalcostumes,

Italian

flagcolour

scheme).

At

thesame

time,celebrity

effect

and

KOL

communication

can

quickly

open

up

market

awareness.BrandSolution

LibraryBRANDBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrand

SolutionBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

03商業(yè)模式:稀缺性與體驗經(jīng)濟(jì)盲盒模式的核心在于制造稀缺性和延長

IP

生命周期。LABUBU通過限量款、隱藏款和高溢價聯(lián)名款維持熱度,同時拓展衍生品(如

毛絨玩具、服裝)和線下體驗(如主題店、快閃活動),從單一商

品銷售轉(zhuǎn)向“情感體驗”輸出。2024年,泡泡瑪特毛絨品類收入

暴漲1289%,證明了多元化產(chǎn)品線的價值。The

core

ofthe

blind

box

model

is

to

create

scarcity

and

extend

the

life

cycle

of

IP.LABUBU

maintains

its

popularity

through

limited

edition,

hidden

models

and

highpremiumco-brandedmodels,

whileexpandingitsderivatives(e.g.,

plush

toys,

apparel)and

offline

experiences(e.g.,

themed

shops,

flash

mobevents),

shifting

fromsingle-merchandising

to

the

output

of

‘emotional

experiences’.In2024,

Bubble

Mart's

plushcategoryrevenuesoared

1,289%,

proving

the

valueof

adiversifiedproductline.BrandSolution

LibraryBRANDBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

04用戶運營:從流量到情感共同體LABUBU

的粉絲社群已形成獨特的

“圈層文化”,用戶通過二次創(chuàng)作、收藏交流建立情感聯(lián)結(jié)。品牌需主動參與社群

運營,例如鼓勵用戶分享

UGC

內(nèi)容、舉辦線下活動,甚至

推出

NFT或元宇宙項目(如虛擬

LABUBU),將用戶轉(zhuǎn)

化為IP共創(chuàng)者。LABUBU's

fancommunityhas

formedaunique

‘circleculture’,

withusersbuildingemotionalconnections

through

secondary

creationandcollectionexchanges.

Brands

need

to

take

the

initiative

to

participate

in

communityoperation,

suchasencouragingusers

toshareUGCcontent,

organisingofflineactivities,

or

evenlaunchingNFT

ormeta-universeprojects(e.g.,virtualLABUBU),

to

turnusersintoIP

co-creators.BRANDBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

Library

SERIES

-

02

MOLLYThePsychologicalConquestof‘Expressionlessness’經(jīng)典“無表情”的心理學(xué)征服BrandSolution

LibraryKenny

WongMOLLY之父:王信明2006

,來自中國香港的設(shè)計師

Kenny

Wong

創(chuàng)

造了“小畫家

Molly”這—形象

。

靈感來自于他在—次

活動上遇見的—位小女孩

。這位小女孩擁有湖綠色的眼

睛和微卷的金色短發(fā)

,畫畫時專注且自信

。

當(dāng)Kenny

問她的名字時

,她回答道:“My

name

is

Molly”。

—刻成為了

Molly

形象的誕生契機(jī)

。初代

Molly

手持

畫筆和畫板

,完美再現(xiàn)了這位小女孩的模樣。POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructing

a

trendy

cultural

ecology

covering

IPincubation,

product

design,

omni-channel

retailing

and

immersive

experience.AnalysisAndSummaryMOLLY長盛不衰的核心原因MOLLY的長盛不衰,本質(zhì)是對

“不確定性消費”“情感投射”“文化認(rèn)同”等趨勢的精準(zhǔn)把握。其成功路徑表明,一個

IP

的生命力

不僅取決于設(shè)計本身,更在于能否構(gòu)建涵蓋產(chǎn)品、內(nèi)容、社群的完

整生態(tài),并通過持續(xù)創(chuàng)新與全球化布局,在不同文化語境中傳遞價值。這為中國品牌的IP化與出海提供了寶貴范本。MOLLY's

longevity

is

a

result

of

its

accurate

grasp

of

the

trends

of‘uncertaintyconsumption’,

‘emotional

projection’

and

‘cultural

identity’.

Its

successful

path

showsthat

the

vitality

of

an

IP

not

only

depends

on

the

design

itself,

but

also

on

whether

it

canbuild

a

complete

ecosystem

covering

products,

content

and

community,

and

delivervalue

in

different

cultural

contexts

through

continuous

innovation

and

global

layout.Thisprovidesa

valuablemodel

for

Chinesebrands

toIP-ify

andgooverseas.「品牌方案庫」獨家整理

丨公眾號:設(shè)計青年實驗室?

原創(chuàng)出品會員私享嚴(yán)禁外傳BrandSolution

LibraryBRANDBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

0I設(shè)計創(chuàng)新:情感投射的設(shè)計哲學(xué)MOLLY

的設(shè)計摒棄了傳統(tǒng)

IP

的固定人設(shè),以空白的表情和中性化形象激發(fā)消費者的情感投射。其湖綠色眼睛、金黃色卷發(fā)等標(biāo)志

性元素,既符合

Z

世代對

“治愈感”

的追求,又通過不同系列主

題賦予角色多元解讀空間。這種“無性格”設(shè)計讓消費者能將自身

情緒投射到MOLLY身上,形成獨特的情感聯(lián)結(jié),例如在高壓生活

中,消費者將MOLLY視為“陪伴者”或“精神慰藉”。MOLLY'sdesignabandons

the

traditionalIP's

fixedpersonaandusesblank

expressionsand

neutralised

images

to

stimulate

consumers'

emotional

projection.

Its

signatureelements,

suchaslakegreeneyesandblondecurls,

notonlymeetGen

Z'spursuit

of‘healing’,

but

also

give

the

characters

room

for

multiple

interpretations

through

differentseries

themes.

This

‘characterless’designallowsconsumers

toproject

their

ownemotionsontoMOLLY,

formingauniqueemotionalconnection.For

example,

inahigh-pressurelife,

consumersseeMOLLY

asa

“companion”

or

‘spiritualcomfort’.

for

example,inahigh-pressurelife,

consumersseeMOLLY

asa

‘companion’

or

‘comfort’.BrandSolution

LibraryBRAND

BrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

02商業(yè)模式:盲盒機(jī)制與稀缺性運營泡泡瑪特通過盲盒的

“不確定性獎勵機(jī)制”激活了用戶的收集欲和

賭徒心理。隱藏款(概率約

1/144)和限量聯(lián)名款制造稀缺性,刺激

消費者重復(fù)購買。2024

年,MOLLY系列營收達(dá)20.9億元,同比

增長

105.2%,其中聯(lián)名款和限量款貢獻(xiàn)顯著。此外,盲盒的社交

屬性進(jìn)一步強(qiáng)化了用戶粘性,形成

“購買-分享-再購買”的閉環(huán)。BubbleMartactivatesusers'

desire

tocollectandgamble

through

the‘uncertaintyrewardmechanism’

ofblindboxes.Hiddenmodels(probability

about

1/144)andlimited

edition

co-branded

models

create

scarcity

and

stimulate

consumers

to

makerepeatpurchases.

2024,MOLLY

seriesrevenuereachedRMB2.09billion,

a

year-on-year

growth

of

105.2%,

with

co-branded

and

limited

edition

models

contributingsignificantly.

In

addition,

the

social

attributes

of

the

blind

box

further

strengthened

userstickiness,

forming

a

closed

loop

of‘buy-share

-buy

again’.BrandSolution

LibraryBRANDBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

03豐富內(nèi)核:故事化與IP生態(tài)擴(kuò)展泡泡瑪特通過持續(xù)賦予

MOLLY

故事背景,將其從玩偶升級為文化

符號。同時,IP

向動畫、游戲、線下展覽等領(lǐng)域延伸,例如2024

年推出的MOLLY主題動畫短片,增強(qiáng)了用戶的情感沉浸感。這種“產(chǎn)

品即內(nèi)容”的策略,讓MOLLY突破玩具范疇,成為潮流文化的載體。BubbleMarthasupgradedMOLLY

fromadoll

toaculturalsymbolby

continuouslygiving

it

a

story

background.

At

the

same

time,

the

IP

has

been

extended

to

animation,gamesandofflineexhibitions,

suchas

theMOLLY-themedanimatedshort

film

tobereleased

in2024,

which

enhances

users'

sense

of

emotional

immersion.

This

strategyof‘product

as

content’allows

MOLLY

to

breakthrough

the

realm

of

toys

and

become

acarrier

of

trendy

culture.BrandSolution

LibraryBRAND

BrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibrarySERIES-

04精準(zhǔn)洞察:精準(zhǔn)的用戶畫像與本土化策略O(shè)LLY的核心用戶為

18-34歲女性白領(lǐng),占比超

70%,這一群體

追求個性化表達(dá)與情感消費。泡泡瑪特通過細(xì)分市場需求,推出不

同風(fēng)格系列,并在海外市場進(jìn)行本土化改造,實現(xiàn)全球市場覆蓋。

2024年,泡泡瑪特海外營收同比增長

245%,東南亞市場貢獻(xiàn)顯著。OLLY'scoreusersare

white-collar

womenaged

18-34,

accounting

formore

than

70%,and

this

group

pursues

personalised

expression

and

emotional

consumption.BubbleMart

has

launched

different

style

series

through

market

segmentation

and

localisationinoverseasmarkets

toachieveglobalmarketcoverage.

2024,

BubbleMart'soverseasrevenue

increased

by

245%

year-on-year,

with

a

significant

contribution

from

theSoutheast

Asian

market.BrandSolution

LibraryBRAND

BrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrand

SolutionBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrand

SolutionBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryBrandSolution

LibraryDIMOODreamy

Symbiosis

andHealingDesign夢幻共生與治愈系設(shè)計

SERIES

-

03

BrandSolution

LibraryAyanDengDIMOO之母:鄧飛燕該形象是由年輕設(shè)計師

Ayan

Deng

設(shè)計的角色

,DIMOO

的形象是—個帶有天真表情的男

,他非??释惆椤?/p>

睡覺發(fā)夢是他的喜好

,

因為在夢里他可以暫時脫離現(xiàn)實的苦海。

現(xiàn)實

中的他非常膽小

,可是在夢里他是個非常勇敢

的小孩

,跟現(xiàn)實中的他形成了強(qiáng)大的對比。POPMART,

foundedinBeijingin2010,

has

transformed

froma

trendy

grocery

shop

toaglobal

trendy

gamegiant,taking‘Create

Trend,

Deliver

Goodness’as

its

core

concept,

and

constructing

a

trendy

cultural

ecology

covering

IPincubation,

product

design,

omni-channel

retailing

and

immersive

experience.AnalysisAndSummaryDIMOO持續(xù)影響力迷思DIMOO

的持續(xù)影響力本質(zhì)是情感共鳴、文化認(rèn)同與商業(yè)創(chuàng)新的共振。其成功路徑表明,一個

IP

的生命力不僅取決于設(shè)計本身,更在

于能否構(gòu)建涵蓋產(chǎn)品、內(nèi)容、社群的完整生態(tài),并通過全球化布局與

本土化創(chuàng)新,在不同文化語境中傳遞價值。這為中國品牌的

IP

化與

出海提供了寶貴范本——

唯有將

“潮流”與

“文化”、“商業(yè)”

與“情感”深度融合,才能創(chuàng)造穿越周期的長紅IP。TheessenceofDIMOO'scontinuousinfluenceis

theresonanceof

emotionalresonance,

cultural

identity

and

commercial

innovation.

Its

successful

path

shows

thatthe

vitality

of

an

IP

not

only

depends

on

the

design

itself,

but

also

on

whether

it

canbuild

a

complete

ecosystem

covering

products,

content

and

community,

and

delivervalue

in

different

cultural

contexts

through

global

layout

and

localised

innovation.

Thisprovidesa

valuablemodel

for

Chinesebrands

toIP-enableandgooverseas

-onlyby

combining‘trend’and

‘culture’,

“business”and

‘emotion’

indepthcan

weachieve

the

sameresult.

Onlyby

deeply

integrating‘trend’with

‘culture’,

“business”with

‘emotion’can

we

create

a

long-lasting

popular

IP

th

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