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APP
ENGAGEMENTThe
State
ofFebruary2021ChapterKEY
FINDINGS
3-4INTRODUCTION
5METHODOLOGY.6-7GLOBAL
BENCHMARKS
8-23REGIONAL
BENCHMARKS
24North
AmericA
24LAtiN
AmericA
30SoutheASt
ASiA
35iNdiAN
SubcoNtiNeNt
.40cJK
(North
PAcific
ASiA)
45WeSterN
euroPe
50eASterN
euroPe
5512345PageTable
of
ContentsKEY
FINDINGSRetainingappusersovertimecontinuestobeamajorchallengeforappmarketers.Only10-12%ofusersremainactivesevendaysafterdownloadinganapp,andamere4-5%arestillactiveafter30days.Whencomparingorganicandnon-organicusers,theformeroutperformedthelatterby15%oniOSand21%onAndroid.YoYretentionratesareup.Thegoodnewsisthatayear-over-yearcomparisonshowsthatoverallretentionhasimproved.Theonlydropin2021wasseenfromAndroidorganicusers(-6%),whileAndroidnon-organicuserretentionwasup4%.iOSdidwellin2021,goingup9%overalland25%amongnon-organicusers.Theimprovementclearlydemonstratesthatmarketersunderstandtheimportanceofretentionandhavedoubleddownontheiroptimizationefforts.Organic/non-organicsessionsgaponly7-9%.TheaveragenumberofappopensperdailyactiveusersonAndroidis3.8vs.3.56,andoniOS4.3vs.4.Monetizingusers,especiallynon-organicones,istough.Fewerthan2%ofthosethatdownloadanappactuallymakepurchasesinsidetheapp.Androidusersmoreengaged,iOSusersstrongerbuyers.Non-organicAndroidusersareslightlymoreengagedearlierinthefunnel(click-to-install,install-to-engagedrates),butwhenitcomestopurchases,iOSusersreignsupreme.Thechancesofanengageduserturningintoabuyerarealmost80%higheroniOS,whiletheoddsofauserwhoinstalledanappbecomingabuyerare55%higher.The
State
of
App
Engagement3Lifetime
activity
significantly
different
across
shopping
and
gaming.
Theaverage
mobile
gamer
performs
about
6
in-appevents
in
90
days,
with
owners
of
AndroiddevicesoutpacingiOSdeviceownersby20%.Theaverageuserofashoppingapp
performs
about
18
in-app
events
in
90
days,
with
iOS
usersalmost
25%
more
active
than
Android
shoppers
across
each
stage
in
the
funnel.Regional
comparisons
show
North
America
leading
in
purchase
activity.
North
America
is
the
leader
in
the
share
of
buying
users
with
the
best
iOS
install-to-buyer
ratio
(2.25%)
and
the
2nd
best
ratio
on
Android
(1.3%)
-
among
non-organic
users.
North
American
shoppers
arealsomost
active
in
adding
products
to
their
in-app
shopping
cart
and
making
purchases:
on
iOS
with
9.5
“add-to-carts“
and
2
purchases,
and
on
Android
with
7
and
2,
respectively.In
the
US,
marketers
will
find
highly-engaged
app
users
where
they
may
not
expect
it.
Cities
like
Salt
Lake
City,
Omaha,
Kansas
City,
Albuquerque,
Oklahoma
City,
Louisville
and
others
in
some
less-prominent
media
markets
see
some
of
the
highest
rates
ofmobile
app
engagement
in
the
country.
Conversely,
some
of
the
largest
media
markets-
like
Seattle,
Los
Angeles,
Silicon
Valley
and
New
York
-
have
populations
that
are
moreselective
about
their
app
engagement.
In
fact,
the
places
that
Amazon,
Google,
Apple,Hollywood
and
Madison
Avenue
call
home
have
populations
that
engage
with
mobile
apps
30%
less
than
those
in
top
“flyover“
cities.Latin
America
has
the
lowest
rate
of
purchase
activity
in
gaming
apps
with
only
about0.07
in-app
lifetime
purchases
(90
days)
per1install
across
iOS
and
Android.
India
is
not
far
behind
with
only
0.09
IAPs.
LATAM
also
has
the
lowest
install-to-buyer
ratio
among
Android
apps
(0.41%),
followed
by
India
(0.84%);
on
iOS,
however,
LATAM
share
of
buying
users
is
higher
at
1.18%.In
terms
of
retention,
North
America
has
the
best
Android
score
among
all
regions,while
CJK
reigns
supreme
on
iOS.
India
and
Eastern
Europe
have
the
lowest
retentionscore
on
Android
and
iOS,
respectively.The
State
of
App
Engagement4INTRODUCTIONIntoday’sfreemium-dominatedappenvironment,theinstallisnolongerthemobilemarketers’goal,butratherameanstoanend.It’sastageinthefunnel–animportantonenonetheless–butstillonlyastage.WithovertwomillionappsinbothGooglePlayandtheAppStore,everyapphasdozens,hundredsandeventhousandsofdirectcompetitors.Withnumerousoptionstochoosefrom,inadditiontoincreasinglyhighuserexpectations,usageandengagementaredwindling,andwithoutcontinuedengagement,monetizationbecomespracticallyimpossible.Thekeyliesingettingenoughqualityuserswhowillengagewithanappovertime.Tohelpmarketersoptimizetowardsthisgoal,AppsFlyer’sTheStateofAppEngagementoffersdetailedengagementbenchmarksfor:RetentionratesAveragesessionsperdailyactiveuserCross-funnelconversionratesLifetimeengagementThereportincludesabreakdownbyplatform,categoryandregion.Itisthemostcomprehensivestudyofitskindtodatecoveringbillionsofdatapointsacrossthesecondhalfof2021.The
State
of
App
Engagement5METHODOLOGYWithAppsFlyer’stechnologyfoundon98%oftheworld’smobiledevices,ourdatabasehasamassivescale.Withsuchscaleandaftertheremovalofoutliers,wewereabletoensurestatisticalvalidity.Whenourstrictthresholdswerenotmet,datawasnotdisplayed–whichexplainsoccasionaldifferencesinspecificregionsand/orsections(forexample,wedidnotincludeafunnelanalysisofiOSappsintheIndianSubcontinent).RETENTIONRATESTimeperiod:Q32021Installsmeasured:3.5+billionNumberofapps:5,000+Howwecalculatedthismetric:Wedividedthenumberofuserswhowereactiveondays1,7,and30outofthetotalnumberofuserswhofirstlaunchedtheapp(onday0).Todetermineourhighlyrobustretentionscore,weexaminednolessthan15daysandassignedmoreweighttoeachpassingdaytoreflectthelogicthatthelongerauserisretained,thehigherthescore.The
State
of
App
Engagement6AVERAGESESSIONSPERDAILYACTIVEUSERTimeperiod:October2021Sessionsmeasured:150+BillionHowwecalculatedthismetric:Wedividedthetotalnumberofsessionsduringeachdaybythetotalnumberofuniqueuserswhowereactiveonthatday,andthenaveragedthedailyfigures.NON-ORGANICFUNNELANALYSISTimeperiod:October2021Non-organicinstallsmeasured:85+millionNumberofapps:800+Howwecalculatedthismetric:Toensureanapplestoapplescomparisonofuniqueuserbehavioracrossthefunnel,weonlyusedappsthatimplementedthespecificeventadheringtoAppsFlyer’sstandardforin-apppurchases–over800appsintotal.Wethencalculatedstandardoverallconversionratesamongtheseapps.Whilethetrackingofclicksandinstallsisstandardizedacrossallourapps,ourdefaultcriterionforanengageduserisonewithatleast3in-appsessions.However,sincethisKPImayvarybasedonthespecificsofeachapp,appownerscanchangethisnumberbasedontheirunderstandingofwhatconstitutesanengageduser.Regardless,thecountofengagedusersisperapp,soiftheaverageamongallappsishigherthan3sessions,itisstillafairrepresentationofanindustrystandard.LIFETIMEENGAGEMENTTimeperiod:Q42021(basedona90daylifetimeperiod)Installsmeasured:380+millionIn-appeventsmeasured:700+millionNumberofapps:2,500+(gamingandshoppingonly)Howwecalculatedthismetric:Wesummedupthetotalofeachspecificin-appeventanalyzedacrossallappswherethateventwasmeasuredanddivideditbythetotalnumberofinstallsoftheseapps.The
State
of
App
Engagement7GLOBAL
BENCHMARKSThe
State
of
App
Engagement8Retention
Rates
by
CategoryDay
1 Day7Day
30Day
7Day
30Day
13.6%4.5%9.6%11.6%33.2%26.6%Non-OrganicOrganicThe
State
of
App
EngagementRETENTION
RATES
/
GLOBAL9GamesOrganic36.9%10.2%2.6%Non-Organic32.8%9.2%2.4%ShoppingOrganic32.0%14.5%6.6%Non-Organic23.3%8.7%4.3%TravelOrganic23.4%8.1%3.5%Non-Organic15.9%6.0%2.7%ProductivityOrganic33.4%12.3%5.0%Non-Organic26.9%11.1%4.2%EntertainmentOrganic29.3%9.5%3.6%Non-Organic22.0%6.7%2.2%LifestyleOrganic28.7%10.2%4.2%Non-Organic19.2%7.0%2.3%Health
&
FitnessOrganic29.5%11.6%4.7%Non-Organic19.2%8.7%2.5%PersonalizationOrganic34.1%12.8%5.7%Non-Organic12.1%4.6%1.4%FinanceOrganic27.2%10.9%5.7%Non-Organic17.3%7.4%2.9%Retention
Rates
by
CategoryDay
1 Day7Day
30Day
7Day
30Day
13.6%4.8%10.1%11.4%30.7%27.6%Non-OrganicOrganicThe
State
of
App
EngagementRETENTION
RATES
/
GLOBAL10GamesOrganic37.8%13.6%3.8%Non-Organic35.5%14.0%4.4%ShoppingOrganic30.6%13.8%7.0%Non-Organic24.2%9.7%4.1%TravelOrganic20.4%7.5%3.4%Non-Organic17.0%7.4%3.5%EntertainmentOrganic27.7%10.0%3.9%Non-Organic17.3%7.9%3.3%LifestyleOrganic24.4%9.6%4.6%Non-Organic17.0%5.5%2.3%Health
&
FitnessOrganic22.4%8.7%3.6%Non-Organic19.1%8.5%3.3%FinanceOrganic25.8%11.6%6.2%Non-Organic15.9%5.9%3.4%Social
NetworkingOrganic36.5%14.7%5.5%Non-Organic30.9%11.2%4.0%Food
&
DrinkOrganic15.8%5.9%2.4%Non-Organic12.2%4.6%2.0%+6%Organic+8%Non-Organic+4%Organic+51%Non-Organic+5%Organic+21%Non-OrganicGames+14%Organic+18%Non-OrganicShopping+6%Organic+25%Non-OrganicALLTheStateofAppEngagementYEAROVERYEARRETENTIONRATECOMPARISONS(Q32021VS.Q32021)-8%Organic+4%Non-OrganicGamesShoppingALL11The
State
of
App
EngagementRETENTION
DATAOBSERVATIONSRetentionratesareachallenge:only10-12%ofusersremainactivesevendaysafterinstallinganapp,andamere4-5%arestillactiveafter30days.Separatingorganicandnon-organicusers,thedatashowsthatthegapinfavoroforganicusersisloweroniOS—15%vs.21%onAndroid.Ayear-over-yearcomparisonshowsthatoverallretentionhasimprovedacrossplatforms.Theonlydropinretentionin2021wasseenfromAndroidorganicusers,whichinturndrovetheoverallAndroidscoredown.TheoverallretentionscoreofAndroidnon-organicuserswasup4%,whileiOSshowedimprovementacrosstheboardin2021,particularlyamongnon-organicuserswitha25%improvement.Clearly,advertisersandnetworksaregettingbetteratimprovingiOSretention.Theyearoveryearimprovementwasalsoseenacrossshoppingandgamingappsonbothplatforms.iOSgained15%and11%respectively,whichwasmainlydrivenbyariseinthenon-organicretentionscore(+18%and+21%).Asignificant51%increasewasrecordedintheretentionscoreamongAndroidnon-organicusersinshoppingapps.Overall,iOSandAndroidhadsimilarretentionratesin2021:Androidleadsamongorganicusersby3.5%,whileiOSleadsamongnon-organicusersby3.5%aswell.OnAndroid,organicusersoutperformnon-organicuserswiththehighestgapinPersonalizationapps(+200%),followedbyFinance(+90%);thegapislowestamongGames(+11%)andProductivity(+18%).OniOS,thegapbetweenorganicandnon-organicusersishighestamongFinanceapps(+75%),followedbyLifestyle(+60%);thegapislowestamongGames(+1%)andTravel(+9%).12The
State
of
App
EngagementWHAT
THIS
MEANSFOR
MARKETERSThe
goodnews
for
marketers
is
that
retention
has
mostlyimproved
–
especiallyamong
non-organic
users
on
both
platforms.
App
marketing
has
shifted
from
a
focus
on
installs
to
a
focus
on
engagement,and
the
results
of
marketers’
optimization
efforts
are
clearly
evident.However,
retaining
usersover
timecontinues
to
be
a
majorchallenge
for
apps.
Marketers
need
to
continue
using
data
to
boosttheir
app’s
usage
and
revenuepotential.
This
includes
data-driven
user
acquisition,
granular
in-app
measurement
forfunnel
optimization
and
sharper
segmentation,
cohort
reporting,
uninstalltracking,andvariousmethodandtoolstoboostengagementsuchasretargeting,push
notifications,
and
deep
linking
to
streamline
the
user
experience.Data’s
instrumental
role
in
app
marketing
success
is
especially
coming
to
fruition
for
gaming
apps.
Gaming
marketers
are
considered
the
savviest
of
them
all,
and
this
is
demonstrated
by
relatively
similar
retention
rates
among
organic
and
non-organic
users.
Following
their
deep-dive
approach
to
data-driven
optimization
istherefore
highly
recommended.133.81Organic3.56Non-OrganicOVERALL4.32Organic3.97Non-OrganicOVERALLThe
State
of
App
EngagementAVERAGE
SESSIONS
PER
DAILY
ACTIVE
USER14GamesOrganic3.58Non-Organic3.11ShoppingOrganic4.55Non-Organic3.73TravelOrganic2.92Non-Organic3.18Utilities
/
ToolsOrganic3.13Non-Organic3.70EntertainmentOrganic3.97Non-Organic3.51LifestyleOrganic4.31Non-Organic4.07Health
&
FitnessOrganic3.67Non-Organic4.22SocialOrganic7.27Non-Organic4.77FinanceOrganic3.46Non-Organic2.86GamesOrganic4.78Non-Organic3.93ShoppingOrganic3.72Non-Organic3.86TravelOrganic3.42Non-Organic3.35Utilities
/
ToolsOrganic5.53Non-Organic4.75EntertainmentOrganic4.18Non-Organic4.00LifestyleOrganic5.50Non-Organic2.96Health
&
FitnessOrganic3.51Non-Organic3.56SocialOrganic6.55Non-Organic5.03FinanceOrganic3.66Non-Organic2.74The
State
of
App
EngagementSESSIONS
DATAOBSERVATIONSAndroid
organic
users
outperform
non-organic
users
by
only
7%
with
3.8vs.
3.56sessions
per
daily
active
user.
A
breakdown
into
category
level
shows
that
organic
users
are
more
engaged
than
non-organic
users
across
all
categories
except
Travel,Health
&
Fitness
and
Utilities/Tools
(+9%,
+15%
and
+18%
in
favor
of
non-organic
users,
respectively).OniOS,thegapisslightlyhigherwithorganicusersoutperformingnon-organic
users
by
9%,
with
Lifestyle
and
Finance
leading
the
way
(+86%
and
+34%,
respectively);
among
Shopping
and
Travel
apps,
the
difference
between
both
types
of
users
is
the
smallest
(2-4%).When
comparing
operating
systems,
iOS
users
have
12-13%
more
sessions
than
Android
users;
among
organic
users,
the
gap
is
highest
among
Utilities/Tools,
Games
and
Lifestyle
apps;
the
only
examined
categories
in
which
Android
users
reign
supreme
are
Shopping
(+22%)
and
Social
(+11%);
among
non-organic
users,
iOS
users
lead
in
all
categories
examined
except
Lifestyle,
Health
&
Fitness
and
Finance.15The
State
of
App
EngagementWHAT
THIS
MEANSFOR
MARKETERSThe
gap
between
organic
and
non-organic
users
across
platforms
is
relatively
small
(7-9%),
which
means
that
there
is
substantial
quality
to
be
found
among
non-organic
users.
With
the
right
data,
marketers
are
now
able
to
find
those
users
and
optimize
their
investments
according
to
quality.A
category
breakdownshows
that
the
differences
between
organic/non-organicandiOS/Android
are
highest
among
Social,
Utilities/Toolsand
Lifestyle
apps,and
lowest
among
Travel,
Entertainment
and
Health
&
Fitness
apps
(based
on
a
standard
deviation
calculation).Assuch,
marketers
with
Social,
Utilities/Tools
and
Lifestyle
apps
have
more
roomfor
optimization
following
an
analysis
and
understanding
what
factors
contribute
to
ongoing
engagement.
For
example,
if
the
difference
between
operating
systems
for
utility
apps
is
76%
for
organic,
and
28%
for
non-organic,
there
is
a
greater
chance
thatby
focusing
on
the
underperforming
Android
organic
users
will
yield
the
best
results.16SHOPPING0.46%TRAVEL0.92%1.3%Install-to-BuyerGAMES0.63%44.70%5.59%2.50%51.13%4.28%2.19%34.29%2.63%0.90%The
State
of
App
EngagementNON-ORGANIC
FUNNEL
ANALYSISOVERALL0.6%
Click-to-Install37.0%3.4%Install-to-EngagedEngaged-to-Buyer17SHOPPING1.32%TRAVEL0.60%GAMES0.40%Install-to-EngagedEngaged-to-BuyerInstall-to-Buyer34.89%4.96%1.73%47.39%4.38%2.70%36.17%4.24%1.54%37.01%15.67%3.10%The
State
of
App
EngagementNON-ORGANIC
FUNNEL
ANALYSISOVERALL0.52%
Click-to-Install18The
State
of
App
EngagementFUNNEL
DATAOBSERVATIONSOverall,
monetizing
users
via
in-app
purchases
–
especially
non-organic
ones
–
is
challenging.
On
average,
fewer
than
2%
of
installers
for
a
given
app
end
up
making
in-app
purchases.Non-organic
Android
users
are
slightly
more
engaged
earlier
in
the
funnel
(click-
to-install,
install-to-engaged).
However
iOS
users
are
stronger
buyers:
The
chances
of
anengaged
user
turning
into
a
buyer
are
almost
80%
higher
on
iOS,
while
the
odds
of
a
user
who
installed
an
app
becoming
a
buyer
are
55%
higher.Gaming
apps
have
a
hardertime
monetizing
non-organic
users
across
both
platforms,
trailing
farbehind
travel
and
shopping
apps
(60%
fewer
installers
go
on
to
make
a
purchase
in
a
game)Travel
apps
have
the
widest
differences
across
platforms:
while
more
Android
clickers
install
apps
(+50%)
and
more
installers
become
engaged
users
(+38%),
the
tables
are
turned
when
purchasing
is
involved.
Engaged
iOS
users
are
2.5x
more
likely
to
become
buyers,
while
installers
are
40%more
likely
to
become
buyers.19The
State
of
App
EngagementWHAT
THIS
MEANSFOR
MARKETERSMobile
marketers
need
to
focus
on
buying
users
and
understanding
exactly
a)
which
channels,
media
sources,
publishers,
campaigns
and
even
creative
variations
delivered
these
users,
b)
whether
and
how
retargeting,
push
notifications,
emailsor
other
engagement
tools
can
be
used
to
drive
users
past
the
finish
line,
c)
whatseparates
converted
users
from
other
users
in
earlier
stages
of
the
funnel,andd)what
characterizes
these
users
so
that
effective
lookalike
campaigns
can
be
created.Also,
marketers
should
consider
opening
additional
revenue
streams
where
appropriate.This
applies
particularly
to
the
use
of
in-app
advertising
which
is
the
largest
revenuestream,
and
the
one
that
is
projected
to
grow
the
fastest
in
many
verticals,
according
to
App
Annie.
The
use
of
a
paid
or
a
free
trial
model
can
also
be
considered,
but
only
if
the
app
is
right
for
it
(offering
a
unique
or
high
value
proposition/service/content).
A
subscription
model
may
work
(especially
since
Apple
announced
developers
would
get
85%
instead
of
70%
of
the
cut
after
1
year),
but
only
if
an
app
can
offer
ongoingvalue
to
users
such
as
regularly
updated
features
or
content.The
fact
that
almost
40%
of
installers
become
engaged
is
a
good
sign,
but
this
can
be
further
improved
with
the
right
welcome
screen
and
a
seamless
onboarding
process,
which
should
be
very
carefully
planned
out
based
on
data
and
multiple
iterations.Low
click-to-install
rates
can
partially
be
explained
by
the
fat
finger
phenomenon
(accidental
clicks).
It
is
clear
that
a)
app
store
pages
are
underperforming
(make
sure
you
test
multiple
variations
of
descriptions,
images
and
videos
to
pinpoint
the
best
performing
version),
and
/
or
b)
the
ad
creative
does
not
match
the
app
store
page(remember
that
ad
relevancy
is
key
to
engagement.)20GamingShoppingGamingShoppingLevelAchieved
EventsPurchase
Events0.903.850.37TutorialsLevelsPurchases0.663.350.221INSTALLORGANIC1INSTALLNON-ORGANIC16.386.561.69Content
View
EventsAdd
to
Cart
EventsPurchase
Events7.794.070.67Content
ViewsAdd
to
CartPurchases1INSTALLORGANIC1INSTALLNON-ORGANICORGANIC1INSTALL1INSTALLNON-ORGANIC0.902.970.45TutorialsLevelsPurchases0.632.760.22TutorialsLevelsPurchases1INSTALLORGANIC1INSTALLNON-ORGANIC19.857.182.1910.395.410.72Content
ViewsAdd
to
CartPurchasesContent
ViewsAdd
to
CartPurchasesThe
State
of
App
EngagementLIFETIMEENGAGEMENTTutorialCompletion
Events21The
State
of
App
EngagementLIFETIMEENGAGEMENT
DATAOBSERVATIONSOverall,
the
average
app
gamer
performs
about
6in-app
eventsin
their
first
90
days,
with
owners
of
Android
devices
outpacing
iOS
device
owners
by
20%
(in-appevents
are
any
action
a
user
performs
in-app:
launch,
purchase,
level
pass,
content
view,
add
to
cart
or
any
other
action
defined
by
the
app
owner)Android
gaming
installs
generate
higher
engagement
with
30%
more
levels
achieved
than
iOS,
and
25%
more
registrations.
However,
when
it
comes
to
purchases,
iOSusers
make
almost
20%
more
in-app
purchases
than
Android
users.Organic
gamingusers
aremoreactive
than
non-organicusers
across
the
board,
andthis
is
especially
true
with
in-app
purchases:
organic
iOS
users
make
almost
twice
as
many
purchases,
while
organic
Android
users
make
70%
more
purchases.The
average
user
of
a
shopping
app
performs
about
18
in-app
events
in
their
first
90
days.
In
this
category,
iOS
users
are
almost
25%
more
active
than
Android
shoppers
across
each
stage
in
the
funnel.Organic
iOS
shoppers
are
far
more
engaged
than
non-organic
users:
organic
iOS
shoppers
view
90%
more
content
pages,
perform
35%
more
add
to
cart
actions
and
most
importantly
and
significantly
make
no
less
than
3x
more
purchases
than
non-
organic
users.
On
Android,
the
situation
is
similar
with
organic
shoppers
generating
110%
more
content
views,
60%
moreadd
to
cartevents
and
2.5x
more
purchases
than
non-org
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