版權(quán)說(shuō)明:本文檔由用戶(hù)提供并上傳,收益歸屬內(nèi)容提供方,若內(nèi)容存在侵權(quán),請(qǐng)進(jìn)行舉報(bào)或認(rèn)領(lǐng)
文檔簡(jiǎn)介
第1題Whatisanimationacross-fusionproductof?()ANaturalscienceandsocialscienceBNaturalscienceandpsychologyCNaturalscienceandhumanisticandsocialscienceDSocialsciencesandpsychology第2題Whatisthemainfocusofhumananatomyandmodelinginanimation?()AUseofcolorinanimationproductionBMusiccoordinationinanimationproductionCCharacterimagedesigninanimationproductionDScenelayoutinanimationproduction第3題Whendrawingthehumanbodystructure,whichpartshouldbedeterminedfirst?()AHeadBLimbsCTorsoDHandsandfeet第4題Whichprincipleismostimportantwhendrawingthehumantorso?()AFirstbigthensmallBFirstinsidethenoutsideCFirstcomplexthensimpleDFirstdifficulttheneasy第5題Whendrawingthetorso,whichpartisrepresentedbyanoval-likeshape?()AHeadBChestCWaistDPelvis第6題Whichpartofthebodydoeshumanbodydynamicsandbodylanguagemainlyrelyonforexpression?()AHeadBArmCTorsoDLegs第7題Whatisthefirstthingyouneedtodowhendrawingthetorso?()ADeterminetheheadpositionBDeterminethecenterlineCDrawdetailsDDrawthelimbs第8題Howshouldthewaistberepresentedwhendrawing?()AUseastraightlinetoconnectthechestandpelvisBUseagentlecurvetoconnectthechestandpelvisCNospecialattentionrequiredDEmphasizethestraightlineofthewaist第9題Whendrawingthetorso,whichpartshouldnotbetoostiff?()AThejunctionbetweenthechestandwaistBWaistcurveCThejunctionbetweenthepelvisandthighDThejunctionbetweenthearmandshoulder第10題
Whatisthebasisinthestudyofhumanstructure?A
MuscleBSkinCBonesD
Nerve第11題Whatisthemainfunctionofmusclesonbones?()ASupportBProtectionCTractioneffectoncontractionDRegulatingbodytemperature第12題Howshouldthehumanbonesberepresentedwhendrawing?()ADrawalldetailsBSummarizeconciselyCUsecomplexlinesDEmphasizemuscletexture第13題Animationistheproductofthecross-integrationofnaturalscienceandwhatscience?()ASocialscienceBPhilosophyCHumanisticandsocialscienceDPsychology第14題Inanimationhumananatomyandmodeling,whichpartofthehumanbodyismostimportanttomaster?()AHeadBHandsandfeetCTorsoDLimbs第15題Whatistheformulathatshouldbefollowedwhendrawinghumanbodystructure?()AFirstinsidethenoutside;firstcomplexthensimpleBFirstsmallthenbig;firstinsidethenoutsideCFirstbigthensmall,firstoutsidetheninside,firstsimplethencomplex.DFirstcomplexthensimple,firstinsidethenoutside第16題Whendrawingthehumantorso,whichpartoccupiesthemainproportionofthebody?()AHeadBArmCTorsoDLegs第17題Whendrawingthehumantorso,whichlineiscriticaltokeepingbalanceandsymmetry?()AHorizontallineBCenterlineCShapelineDSpineline第18題Whendrawingthehumantorso,howshouldthejunctionbetweenthepelvisandthethighbehandled?()AHardconnectionBNaturaltransitionCCompleteseparationDNoobviousconnection第19題Whatisthemainfocusofananimatorwhendrawingbones?()AMuscletextureBBonestructureCSkincolorDCostumedesign第20題Inthedrawingprocess,whichstepisperformedlast?()ADetaildescriptionBDeterminethecenterlineCDrawingthechestDLightandshadowprocessing第21題Whendrawingthehumantorso,whatshapedoesthechestusuallytake?()ARoundBSquareCOvalDTriangle第22題Whendrawingthemovementofacharacter,whichpart’srotationisthemostcritical?()AHeadBArmCTorsoDLegs第23題Whendrawingthehumanbody,howtomakethecharacterdynamic?()AAddingheaddetailsBDetaileddepictionoflimbsCAccuratelyexpressingtorsorotationDUsingbrightcolors第24題Inthestudyofhumanbodystructure,whatarethebonesmostcloselyrelatedto?()ABloodBMuscleCSkinDFat第25題Whendesigningacharacter,howcanananimatorensurethatthecharacter’smovementsarecorrect?()ADetaileddepictionoftheheadBSimplifyingthebonestructureCDeepeningtheunderstandingofthemovementrelationshipbetweenmuscleandbonesDUsingbrightcolors第26題Theanimationhumananatomyandmodelingreferstothecharacterimagedesigncreatedthroughmodelinginanimationproduction,andhasnothingtodowithnaturalscience.
第27題Inanimationhumananatomyandmodeling,masteringthehumanbodystructureandbodyproportionsisthekeytodrawingvividcharacters.第28題Whendrawingthehumanbodyatdifferentages,thereisnoneedtoconsiderthechangesinbodyshapewithage.
第29題Whendrawingthehumantorso,detaileddepictionshouldbedoneafterthebasicshapeiscompletedtoensuretheaccuracyofthestructure.第30題Bonesarethebasisofhumanbodystructureandhavenodirectimpactonthemovementperformanceofanimationcharacters.第1題Inanimationmodeling,howmuchwideraretheshouldersofmalecharactersusuallythanthoseoffemalecharacters?()A1headlengthB1.5headlengthC2headlengthD2.5headlength第2題Whendrawingamuscularmalecharacter,howdoweusuallyhandlethehipstoshowthestrength?()AWideandplumphipsBNarrowandtighthipsCFlathipswithoutcurvesDHipsandwaistarethesamewidth第3題Whendrawingthetorsoofanordinarymaleemployee,whatshapeisitusuallysetto?()AThinandstraightBStrongandmuscularCFatandroundDThinandslender第4題Whatshapedoesthetorsoofamaturefemalecharacterusuallyhave?()AInvertedtriangleBRegulartriangleCRectangleDRound第5題Whatarethemostcommonlyusedgeometricshapeswhendrawingtheheadofananimationcharacter?()ARectangleBRoundCTriangleDTrapezoid第6題Whatinformationdotheeyesmainlyconveyinanimationcharacters?()ACharacter'sageBCharacter'spersonalityandemotionsCCharacter'soccupationDCharacter'sbackgroundstory第7題Whatisthemainfunctionofeyebrowsinanimationcharacters?()ADecorativefunctionBExpressingemotionsandpersonalityCCoveringtheeyesDIncreasingthecutenessofthecharacter第8題Whatshapeisthenoseusuallydrawninanimationcharacters?()ARoundBTrapezoidCTriangleDSquare第9題Whatisthetypicalhead-to-bodyproportionofa1-year-oldchild?()A1B2C3D4第10題Whatarethecharacteristicswhendrawingthebodyofanelderlyperson?()AFirmmuscleBBonecontractionandlegsbendCTallfigureDClearshape第11題Howmanyheadsofbodylengthisanadultmaleusuallyinheight?()A5to6B6to7C7to8D8to9第12題Howmanyheadsofbodylengthisanadultfemaleusuallyinheight?()A5to6B6to7C7to8D8to9第13題Whatisthemainfunctionof“Pose”inanimationdesign?()AGuidetheaudiencetoquicklyunderstandthecharacter'spersonalityBShowthecharacter'scostumeCEmphasizethecharacter'shairstyleDShowthecharacter'sbackground第14題Whatisthemainfunctionofthedynamiccurveinanimation?()ADecoratethepictureBIndicatethedirectionandamplitudeofthecharacter'sbodymovementCIncreasethecolorofthepictureDEmphasizethecharacter'sage第15題WhatdoesDisneyanimationmasterPrestonBlairthinkisthefirststepindrawingacharacter?()ADrawtheimageBDrawthebackgroundCDrawthedynamiclinesDDrawthefacialfeatures第16題Whendrawingananimationcharacter,whichelementcanreflectthecharacter’spersonalityandlife?()ACharacter'scostumeBCharacter'shairstyleCCharacter'sposeDCharacter'sbackground第17題Whichofthefollowingcharactertypesisusuallydesignedtobemoreroundedinanimationtoreflectfemininecharacteristics?()AEvilwizardsBThievesCStrongsupermenDMaturefemales第18題Inanimationdesign,whatistheusualshapewhendrawingthehipofamalecharacter?()APlumpandroundBNarrow,tightandconcaveonbothsidesCFlatwithoutcurvesDSquare第19題Whendesigninganordinarymaleemployee,whatbodyshapedoesthecharacterusuallyhave?()AStrongandmuscularBThinandrelativelyflatCBroadshouldersandwidehipsDTallandslender第20題Howmanyheadsdoesanadultwoman’sheightusuallycorrespondto?()A5to6B6to7C7to8D8to9第21題Whichphysicalcharacteristicoftheelderlyisthemostprominent?()AFirmmuscleBBonecontractionCTallfigureDBroadshoulders第22題Whichofthefollowingtypesofcharacterdesignsdoesnotneedtoover-emphasizethefirmnessandstrengthofthebodylines?()AStrongsupermenBEvilwizardsCAdultmaleathletesDAdultfemalewhite-collarworkers第23題Inanimationcharacterdesign,whichofthefollowingisnotoneofthemainfunctionsof"POSE"?()AShowthecharacter'sappearanceBGuidetheaudiencetounderstandthecharacter'spersonalityCEnhancetheaudience’semotionalresonanceDExpressthecharacters’emotionsinspecialsituations第24題Inanimationdesign,whatisthedynamiccurvemainlyusedtorepresent?()AStaticposeofthecharacterBThedirectionandamplitudeofthecharacter'smovementCThedetailsofcharacter'sfacialfeaturesDBackgroundlayoutofthescene第25題Thedynamiccurveismainlyusedtoindicatethedirectionandamplitudeofthecharacter'sbodymovement,andprovideguidanceforthecharacter'snextaction.()第26題Thesphericalsegmentationmethodisthebestwaytoexpresstheheadofacharacter.Thepositionsofthefacialfeaturescanbedividedbythesphere.()第27題Inanimation,thenoseisgenerallyregardedasatrapezoid,anditsshapehasnoeffectonthecharacter'sappearanceandemotionalchanges.()第28題SlineandClinearetwomainformsextractedfromthedynamiclines.Theyareusedtoexpressthedynamictrendsofthecharacters.()1.3test第1題Forexaggerationanddeformationtechnique,thetechniqueofmakingacertainpointveryeye-catchinganddeliberatelyemphasizediscalled?()AReducedexaggerationBAmplifiedexaggerationCIrregulardeformationandexaggerationDDeformationandexaggeration第2題Whatisattributedtoanimalsorobjectsthroughanthropomorphictechnique?()AHumanactionBHumanemotionsCHumanactionsandemotionsDAnimalhabits第3題Whattypesofcharactersareanthropomorphictechniquescommonlyusedforinanimationdesign?()ARobotsBAbstractgraphicsCAnimalsDMythologicalcreatures第4題Whatdoesskeuomorphictechniquereferto?()AAnimalshavehumancharacteristicsBHumancharactershaveanimalcharacteristicsCObjectsimitateanimalbehaviorDAnimalsimitatehumanbehavior第5題Forskeuomorphictechnique,whichpartofananimalcanbeusedtoenhancethevisualappealofthecharacter?()ATailBEyesCClawsDAlloftheabove第6題Inanimationdesignusinganthropomorphictechnique,whichcharacteristicsofanimalcharactersneedtoberetained?()AAppearancecharacteristicsBLivinghabitsCInternalstructureDAandB第7題Forskeuomorphictechnique,whatisthemainpurposeofincorporatinganimalcharacteristicsintocharacterdesign?()AIncreasethecomplexityofthecharacterBGivethecharacterauniquelookandpersonalityCRestorethetrueimageofanimalsDSimplifycharacterdesign第8題Whatisexaggerationanddeformationtechniqueoftenusedtoemphasizeinanimation?()ACharacter'sactiondesignBCharacter'spersonalitysettingCCharacter'sbackgroundstoryDAandB第9題Inanimationdesignusinganthropomorphictechnique,whichbehaviorsofanimalcharacterswillbegivenhumancharacteristics?()ARunningBJumpingCSpeakingDAandB第10題Forskeuomorphictechnique,whatisthemainuseofasymmetricaldesigntechnique?()AIncreasethestabilityofthecharacterBAdddetailsandhighlightsCSimplifycharacterdesignDRestorethetrueimageofanimals第11題Inanimationdesignusinganthropomorphictechnique,whatemotionswillbegiventoanimalcharacters?()AHappiness,anger,sorrow,andjoyBFearCSurpriseDAlloftheabove第12題Inwhatscenesareexaggerationanddeformationtechniquecommonlyusedinanimation?()ADrawingcharacter'sexpressionsBFluencyofcharacter'smovementsCDrawingthecharacter'sbackgroundDAandB第13題Inanimationdesignusinganthropomorphictechnique,whichactionsofanimalcharactersaresimulatedhumans?()AWalkinguprightBRunningCJumpingDAlloftheabove第14題Forskeuomorphictechnique,whatcharactercharacteristicscanbeconveyedbyincorporatinganimalcharacteristicsintocharacterdesign?()ABraveBSmartCTimidDAlloftheabove第15題Forskeuomorphictechnique,whatadvantagescanbegainedbyincorporatinganimalcharacteristicsintocharacterdesign?()AUniquenessBVisualExpressionCEmotionalresonanceDAlloftheabove第16題Whichofthefollowingdeformationsdoesnotbelongtotheclassificationofexaggerationanddeformationtechnique?()AReducedexaggerationBAmplifiedexaggerationCColorsexaggerationDIrregulardeformationandexaggeration第17題Whatdoesanthropomorphictechniquemainlyreferto?()AGiveobjectshumanformBGiveanimalsorobjectshumanemotionsandbehaviorsCSimplydepictthelivinghabitsofanimalsDCreateacompletelyfictionalcharacter第18題Whichofthefollowingisnotanadvantageofusingskeuomorphictechniquetodesigncharacters?()AIncreasethecutenessofthecharacterBEnhancetheaudience'sempathywiththecharacterCEnhancetheartistryofanimationworksDReducethecharacter'srecognizability第19題Inanimationmodelingdesign,whatisthefirststepinthecreationprocessofanthropomorphicmodeling?()ADesignthecharacter'scostumesBCollectmaterialsCSetupthecharacter'sstorylineDDrawthebackgroundimage第20題HowwasBlackCatSheriffdesignedin“BlackCatSheriff”?()AReducedexaggerationBAmplifiedexaggerationCAnthropomorphictechniqueDSkeuomorphictechnique第21題Whichofthefollowingisnotaformofanthropomorphictechnique?()AMakeanimalstalklikehumansBMakeobjectsmovelikehumansCMakethecharacterhaverobotcharacteristicsDGiveanimalshumanexpressions第22題Whatcharacteristicsofacharactercanbeenhancedthroughexaggerationanddeformationtechnique?()AAuthenticityBStabilityCVisualimpactDRegularity第23題Inanimationcreation,whatmethodisusuallyusedtoexpressthestrongemotionsofthecharacters?()AWeakeningBActualizationCExaggerationanddeformationDColorsimplification第24題Whichofthefollowingisnotacharacteristicofexaggerationanddeformationtechnique?()AIncompatiblewithcommonsenseBStrongvisualimpactCCompletepursuitofrealismDExpresstheauthor’sspecialemotions第25題Whatfeelingscanthedesignusinganthropomorphictechniquesbringtotheaudience?()AConfusionandpuzzlementBStrongvisualimpactCEmpathyandintimacyDConfusionandanxiety第26題Exaggerationanddeformationtechniqueisusedtoexpresstheauthor’sstrongemotionsorspecialsituationsbyunreasonablyenlarging,shrinking,ormakingtheoriginalobjectsorcharactersstrangeandirregularinshape.()第27題Inthecreationprocessofanthropomorphiccharactermodeling,alltheoriginalappearancecharacteristicsandlivinghabitsoftheanimalsmustbecompletelyretained.()第28題Theskeuomorphictechniqueistocombinethecharacteristicsofanimalswiththeshapeofanimationcharacters,sothathumancharactershavethecharacteristicsofanimals.()第29題The"asymmetric"methodofskeuomorphictechniqueisonlyapplicabletorealisticanthropomorphicmodelingstyle.()1.4test第1題Beforedesigningananimationcharacter,whataspectsdoweneedtounderstandinadvancetodeterminethetoneofthecharactermodeling?()ACharacter'shairstyleandcostumeBTheecologyoftheplanetwherethecharacterislocatedCCulturalbackgroundandmarketdemandintheanimationfieldDCharacter'sfavoritefood第2題Whatarethemaindifferencesinthemodelingsofanimationcharacters?()AHaircolorBCostumebrandsCUniquenessandclearpositioningofthecharacterDHandheldprops第3題Whichofthefollowingviewsisnotincludedinthefive-viewdesignofananimationcharacter?()AFrontviewBSideviewCThree-quartersideviewDBird's-eyeview第4題Whichofthefollowingviewsisusedtoshowthecharacter'sprofilefeaturesandbodyposture?()AFrontviewBSideviewCRearviewDThree-quarterrearview第5題Comparedwiththefrontview,thethree-quarterfrontviewcanbettershowwhichaspectofthecharacter?()AHairstyleBThree-dimensionalsenseCShoedesignDEyecontact第6題Whichpartisgenerallyconsideredthemostimportantinexpressionsettings?()AEyesBHairstyleCCostumeDAccessoriesAnswer:A第7題Whichexpressioncanmostdirectlyreflecttheinnerthoughtsoftheanimationcharacter?()AFacialexpressionBCostumestyleCUseofpropsDBackgroundAnswer:A第8題Whatisthefunctionofbodylanguageinanimation?()AAddasenseofhumorBReplacelinesCTrulyreflectthecharacter'sfeelingsDBeautifythepicture第9題Whichelementcombinedwiththelinesofverbalexpressionscanenhancethevividnessofthecharacter?()AHairstyleBEmoticonsCDubbingtoneDBackgroundmusic第10題Inanimationcharacterdesign,whatfactorscaneasilymaketheaudiencehaveemotionalresonancewiththecharacters?()ACostumecolorBWeaponchoiceCCharacter'sbackgroundstoryDRichexpressionsofcharacters第11題Whatarethemaininfluencesonthehabitualexpressionsofanimationcharacters?()APreferencesofaudienceBPreferencesofconceptartistsCPersonalitypositioningofcharactersDBudgetofanimationproduction第12題Whatroledoesinterestingfacialexpressiondesignoftenplayinanimation?()AAddhumorBReducethedifficultyofthestoryCImprovethepersuasivenessofthevideoDReplacescreenediting第13題Whataretheexpressionsofanimationcharacterscloselyrelatedto?()AWeatherconditionsBStorylineCPersonalexperienceofthedubbingactorsDScenesetting第14題Whichofthefollowingisnotoneofthedesignstepsforthefiveviewsofanimationcharacters?()ADeterminetheheadpositionBUseaT-squaretokeepthehorizontallineaccurateCEnsurethatthespacingbetweenthefiveviewsisconsistentDAddsoundeffectstothecharacters第15題Whatisthesignificanceoffive-viewdesignofanimationcharacters?()AImprovetheefficiencyofanimationproductionBReducetheworkloadofconceptartistsCBetterunderstandandcreatecharactersDBeautifyanimationscenes第16題Inexpressiondesign,whatisthepurposeofexaggeratingfacialfeatures?()AIncreasethesenseofhorrorBMakethecharactermoredistinctiveCReducetheaudience'ssenseofidentityDReducethecomplexityofexpressions第17題Fromwhichangleisthemainviewusedtoobservethecharacteranddrawitsshape?()ABackBFrontCLeftsideDRightside第18題Whatinformationaboutthecharacteristhebackviewmainlyusedtodisplay?()AFrontalhairstyleandcostumedesignBBackmodelingfeatures,hairstyleandcostumedesignCSidebodypostureDInnerthoughtsofthecharacters第19題Whatisthemainadvantageofthethree-quarterfrontviewoverthefrontview?()ADisplayalltheinformationofthecharacterBShowthethree-dimensionalsenseofthecharacterCEasiertodrawDApplicabletoallcharacters第20題Whichofthefollowingoptionsdoesnotbelongtothethreeaspectsoftheexpressionsettingofananimationcharacter?()AFacialexpressionBBodylanguageCCharacterweaponsDVerbalexpressionsAnswer:C第21題Whatisthemostimportantthingoftheexpressionsettingofananimationcharacter?()AExaggeratedhairstyleofcharactersBGorgeouscostumeofcharactersCTheagilityandrealismofexpressionsDComplexityofcharacteractions第22題Howarehabitualexpressionsusuallydetermined?()ABasedoncharacter'spreferenceBRandomsettingsCBasedonpersonalitypositioningofcharactersDFollowthetrend第23題Whichexpressionofthecharacterintheanimationcandirectlyconveyhisorhersubjectiveconsciousnessactivities?()ACostumestyleBCharacter'sheightCFacialexpressionDCharacter'sname第24題Whatistherelationshipbetweenbodylanguageandfacialexpressions?()AMutualindependenceBMutualcontradictionCComplementarityDNoconnection第25題Whatarethemaininfluencesonthecharacter’spersonalityandexpressions?()ACharacter'shairstyleBCharacter'scostumeCStorylineDCharacter'sage第26題Beforedesigningananimationcharacter,weneedtoclarifythecharacter'spersonalitytraitsanddistinguishtheimagecharacteristics,butwedon'tneedtoknowtoomuchabouttherelevantculturalbackgroundandmarketdemandintheanimationfield.()第27題Thefive-viewdesignoftheanimationcharacterdoesnotincludetherearview,butonlyincludesthefrontview,sideview,three-quarterfrontviewandthree-quarterrearview.()第28題Whendrawingthefiveviewsofananimationcharacter,wedonothavetostrictlyfollowtherequirementsofhumanbodyproportionsandhorizontallinestoshowtheartisticpersonality.()第29題Theexpressionsettingofananimationcharacteristhemostintuitivevisualrepresentation,andfacialexpressions,bodylanguageandverbalexpressionsarethethreemainaspectsthatconstitutetheexpressionsettingofananimationcharacter.()2.1test第1題Whatisthemainconcernwhenitcomestotheproportionsofanimationcharacters?()AUseofcolorBMusiccoordinationCRelativeproportionsofthecharacter'sbodypartsDScenelayout第2題Inanimationcharactermodelingdesign,whichproportionisusuallyusedtorepresentcharacter'scharacteristics?()ATheproportionofeyestonoseBTheproportionofhairtoshouldersCTheproportionofheadlengthtobodylengthDTheproportionoffingerstopalms第3題Whatproportionsarechildren'sanimationcharactersusuallydesignedtolookcute?()ASmallheadandlargebodyBLargeheadandsmallbodyCHeadandbodyareequalinlengthDSmallheadandshortbody第4題Whichofthefollowingprinciplesisincorrectwhendrawingthehumantorso?()AFirstbigthensmallBFirstoutsidetheninsideCFirstcomplexthensimpleDFirstsimplethencomplex第5題Whichhead-to-bodyproportioniscommonlyusedtodrawthenormaladultbody?()A2-3head-to-bodyproportionB4-5head-to-bodyproportionC7-8head-to-bodyproportionD9head-to-bodyproportion第6題Whatisthecommonhead-to-bodyproportionforinfantsandyoungchildreninanimations?()A6head-to-bodyproportionB3head-to-bodyproportionC2head-to-bodyproportionD4head-to-bodyproportion第7題Whatdoesthehead-to-bodyproportionmeaninanimationcharacterdesign?()ATheproportionofheadwidthtoshoulderwidthBTheproportionofheadlengthtobodylengthCTheproportionofarmlengthtoleglengthDTheproportionofheadtohand第8題Whichofthefollowingisnotaclassificationofanimationcharacterproportions?()A2head-to-bodyproportionB10head-to-bodyproportionC7head-to-bodyproportionD4head-to-bodyproportion第9題Whendrawingthehumanbodystructure,whichpartshouldbedeterminedfirst?()AHeadBHandsandfeetCTorsoDEyes第10題Inanimationcharacterdesign,thestandard3head-to-bodyproportionmeansdividingthecharacter’sbodyinto()equalparts?A2B3C4D5第11題Theproportioncommonlyusedinanimationtoexpressteenagecharactersis()?A3head-to-bodyproportionB4head-to-bodyproportionand5head-to-bodyproportionC6head-to-bodyproportionD7head-to-bodyproportion第12題Inordertohighlightthegendercharacteristicsoffemalecharactersinanimation,whichofthefollowingdesignsisinappropriate?()AEnlargethechestBEnlargehandsandfeetCEmphasizewaistcurveDRefinetheproportionsofthelimbs第13題Animationistheproductofthecross-integrationofnaturalscienceandwhatscience?()ASocialscienceBPhilosophyCHumanisticandsocialscienceDPsychology第14題Whatisthemainfocusofhumananatomyandmodelinginanimation?()AUseofcolorsinanimationproductionBMusiccoordinationinanimationproductionCCharacterimagedesigninanimationproductionDScenelayoutinanimationproduction第15題Whendrawingthetorsoofanimationcharacter,whichpartusesasoftcurvetoconnecttheribcageandpelvis?()AHeadBWaistCLegsDArms第16題Inanimation,inordertoexpressthecharactermodelingofyoungpeopleoradults,theproportioncommonlyusedis()?A3head-to-bodyproportionB4head-to-bodyproportionC6head-to-bodyproportionand7head-to-bodyproportionD8head-to-bodyproportion第17題Whendrawingastandinganimecharacter,whichheadheightisthecharacter'sheightgenerallysetto?()A5B6C7D8第18題Inanimationmodelingdesign,whatistheimportanceofunderstandingthelawsofhumanbodymovementindesigningcharacters?()ANotimportant,becauseanimationisfictionBRelativelyimportant,butnotessentialCVeryimportant,itisthebasisfordesigningvividcharactersDOnlyimportantinrealisticstyle第19題Whichpart’srotationismostcriticalinexpressingacharacter’smovements?()AHeadBArmCTorsoDLegs第20題Inanimationcharacterdesign,whichofthefollowingisanimportantstepinunderstandingthecharacter'scharacteristicsandneeds?()ADeterminethehead-to-bodyproportionBDrawfacialexpressionsCAnalyzethecharacterdescriptioninthescriptDDesigncostumestyle第21題Whenstudyinghumanbodystructure,whatismostcloselyrelatedtobones?()ANerveBBloodCMuscleDFat第22題Whichproportionofanimationcharactermodelingisusuallyusedtorepresentboysandgirlsaged12-16?()A.4head-to-bodyproportionA2head-to-bodyproportionB6head-to-bodyproportionC9head-to-bodyproportion第23題Inanimationcharacterdesign,whichpart’sproportionchangecanbestreflectthecharacter’sagecharacteristics?()AHeadBEyesCLegsDTorso第24題Whichhead-to-bodyproportionissuitableforportrayingtallcharactersinsciencefictionanimations?()A6head-to-bodyproportionB4head-to-bodyproportionC9head-to-bodyproportionD7head-to-bodyproportion第25題Whendrawingananimationhumanbodystructure,weshouldfirstdeterminethepositionoftheheadandthendrawtheotherparts.()第26題The3head-to-bodyproportionisoftenusedtodrawchildrenaged3to5andQ-versioncharacters,wheretheheadaccountsforone-thirdofthebodyheight.()第27題Inanimationhumananatomyandmodeling,whendrawingthehumantorso,detaileddepictionshouldbedoneafterthebasicshapeiscompletedtoensuretheaccuracyofthestructure.()第28題Bonesarethebasisofhumanbodystructureandhasadirectimpactonthemovementperformanceofanimationcharacters.()2.2test第1題InQ-versioncharacterdesign,whattypeofheightproportionisoftenusedtoincreasethecharacter'scuteness?()ARealhumanbodyproportionsBExaggeratedhead-to-bodyproportions(suchas2head-to-bodyproportionor3head-to-bodyproportion)CFull-bodyproportionsDExtra-longlegproportions第2題WhencreatingaQ-versioncharacter,howdoweoftenadjustthesizeoftheeyesinordertohighlightthecutenessofthecharacter?()AReducethesizeofthe
溫馨提示
- 1. 本站所有資源如無(wú)特殊說(shuō)明,都需要本地電腦安裝OFFICE2007和PDF閱讀器。圖紙軟件為CAD,CAXA,PROE,UG,SolidWorks等.壓縮文件請(qǐng)下載最新的WinRAR軟件解壓。
- 2. 本站的文檔不包含任何第三方提供的附件圖紙等,如果需要附件,請(qǐng)聯(lián)系上傳者。文件的所有權(quán)益歸上傳用戶(hù)所有。
- 3. 本站RAR壓縮包中若帶圖紙,網(wǎng)頁(yè)內(nèi)容里面會(huì)有圖紙預(yù)覽,若沒(méi)有圖紙預(yù)覽就沒(méi)有圖紙。
- 4. 未經(jīng)權(quán)益所有人同意不得將文件中的內(nèi)容挪作商業(yè)或盈利用途。
- 5. 人人文庫(kù)網(wǎng)僅提供信息存儲(chǔ)空間,僅對(duì)用戶(hù)上傳內(nèi)容的表現(xiàn)方式做保護(hù)處理,對(duì)用戶(hù)上傳分享的文檔內(nèi)容本身不做任何修改或編輯,并不能對(duì)任何下載內(nèi)容負(fù)責(zé)。
- 6. 下載文件中如有侵權(quán)或不適當(dāng)內(nèi)容,請(qǐng)與我們聯(lián)系,我們立即糾正。
- 7. 本站不保證下載資源的準(zhǔn)確性、安全性和完整性, 同時(shí)也不承擔(dān)用戶(hù)因使用這些下載資源對(duì)自己和他人造成任何形式的傷害或損失。
最新文檔
- GB/T 46758-2025紙漿硫酸鹽法蒸煮液總堿、活性堿和有效堿的測(cè)定(電位滴定法)
- 2025年大學(xué)農(nóng)學(xué)(作物研究)試題及答案
- 2025年大學(xué)安全教育(人身安全防護(hù))試題及答案
- 2025年中職(物聯(lián)網(wǎng)技術(shù)應(yīng)用)傳感器應(yīng)用試題及解析
- 2025年大學(xué)本科一年級(jí)(臨床醫(yī)學(xué))人體解剖基礎(chǔ)測(cè)試題及答案
- 2025年高職(園林管理)園林景區(qū)運(yùn)營(yíng)管理綜合測(cè)試題及答案
- 2025年大學(xué)大一(康復(fù)治療學(xué))康復(fù)心理學(xué)基礎(chǔ)階段測(cè)試題及答案
- 2025年大學(xué)工業(yè)工程(工業(yè)4.0研發(fā))試題及答案
- 2025年大學(xué)森林消防(森林滅火技術(shù))試題及答案
- 2025年中職(學(xué)前教育)幼兒教育學(xué)階段測(cè)試題及答案
- 企業(yè)員工手冊(cè)及規(guī)章制度模板
- 2025年及未來(lái)5年中國(guó)可編程控制器行業(yè)市場(chǎng)深度分析及投資戰(zhàn)略咨詢(xún)報(bào)告
- 雅思閱讀課件模板
- 中央電大(國(guó)家開(kāi)放大學(xué))藥學(xué)本科《藥理學(xué)》期末考試試題(含答案)
- 執(zhí)業(yè)藥師考勤管理制度表
- 2025年?yáng)|航管理測(cè)試題庫(kù)及答案
- 設(shè)備變更方案(3篇)
- LNG船舶進(jìn)出港移動(dòng)安全區(qū)的構(gòu)建與優(yōu)化研究
- 供貨供貨應(yīng)急預(yù)案
- 16.迷你中線(xiàn)導(dǎo)管帶教計(jì)劃
- 菏澤風(fēng)電項(xiàng)目可行性研究報(bào)告
評(píng)論
0/150
提交評(píng)論