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Gradually,then
suddenly:Themetaverseischangingthewayweexperiencethe
internetTheMetaverseMetaverse:Evolution,then
Revolution719820
21224It’stime
toTechnologyMetaverse:Where
isAndit
allConclusion:Building
towardResearchcut
throughand
creativityA
continuumthe
value?needsto
beHowto
reapour
metaversemethodologythe
hypewill
acceleratethat
willresponsiblevaluefrom
thevisionthe
metaversetransform
allmetaversepartsof
thebusinesses10Contents2Metaverse:Evolution,then
RevolutionExecutive
SummaryIt’stimetoembrace
thenew
world.SincestartingtheMetaverseContinuumBusinessGroup,weknowthatthereisenormouspotentialforconsumersandbusinesses:Themetaverseisthenext
iterationofourdigitalfuture.Itisrevolutionizinghowweworkandopeningnewdoorsforvaluegenerationacrossindustries.Themetaverse
isalsotransformingeconomiesandsocial
spaces,asanever-expandingInternetofPlaceandOwnership.To
tap
into
this
potential,
businessescanpairtechnologywithcreativity,drivingexperiencesthatwillinvigorateourlives,workand
society.3Metaverse:Evolution,then
RevolutionIt’stimetocutthroughthe
hypeMetaverseisabuzzwordwithfluctuatingdefinitions.IsitthesameasWeb3?Arethereother
words
to
define
it?
Will
my
company
lookcool
if
we
say
it?
And
does
it
really
matter?Somehaveashort-sightedvisionofthemetaverseasableak,computerizedworldpoweredbypeopleinvirtualreality(VR)headsets.Butoncewecutthroughthemisconceptions
and
hype,
its
potential
is
clear.Theswathofcontingenttechnologieswillevolveandconverge,astheInternetofPlaceandOwnershipopensboldnewopportunitiesforbusinessesand
consumers.Themetaversewillimpactpeople,too.Itisarevolutionaryvirtualadditiontoourworldthat
is
enriching
the
human
experience
withnew
possibilities,
not
detracting
from
it.
Themetaversewillbecome
aplacewherehumanswillfindpurpose,loveandfriendsacrossanew
type
of
internet,
opening
aspects
of
eachindividual
that
will
disrupt
work
models
and
formpowerful
communities.How
do
we
begin?
To
gain
a
better
understandingof
this
potential,
let’s
start
with
definitions.The
3D
evolution
of
the
internet
is
underway.
ThisiswhatwecalltheInternetofPlace,addingasenseofspacetothedigitalworldandbringingdigitalelementstoourphysicallives.Itcontainsa
continuum
of
virtual
realms
that
operate
acrossaspectrum.Ononeside,therearevirtualworldsandlocationswherepeopleconverse,tradeandsocialize.
On
the
other,
an
augmented
reality
(AR)layeroverlaysourphysicalworld,creatingnewopportunities
for
interaction
and
engagement.Usersaccesstheserealmsin2Dand3D,accessible
via
devices
such
as
headsets,
phones,and
computers.
Significant
advances
in
real-timerenderingofphotorealisticenvironments,true-to-lifevirtualphysics,artificialintelligenceandreal-time3DcreationtoolssuchasUnrealEngineorUnitysupportthecreationoftheseenvironments.Withthesetechnologies,theInternet
of
Place
will
expand
as
new
communitiesformandgrow.Additionally,a“MirrorWorld”iscreatedwhenvirtualplacesarelinkedtotherealworldviadigitaltwins.Attheircore,digitaltwinsreplicate
the
performance
of
individuals,
physicalassets
and
processes
in
a
virtual
environmentto
help
us
understand
how
these
objects
mightbehave
under
a
variety
of
circumstances.WealsoseetheInternetofOwnershipdevelopingquickly—adigitallynativeinfrastructurepoweredbytechnologiessuchasblockchain,decentralizedidentities,confidentialcomputing
and
more
that
creates
the
abilityforpeopletocarrytheiridentity,moneyandobjects
from
place
to
place
in
the
digital
world.ThedrivingculturalforcebehindtheInternetofOwnershipisknownasWeb3.Thisuser-ledmovementemphasizesdigitalownershipandtransparency
in
the
products
and
services
thatmake
up
the
Web3
ecosystem.Metaverse:Evolution,then
Revolution4Asauser-centricmovement,Web3leveragesthevastecosystemofdistributeddatatechnologies
behind
the
Internet
of
Ownership.Whilespecifictechnologiesarehighlightedabove,thekeyenableroftheInternetofOwnershipisitstokens.Tokensarethedigitalencapsulationofrightsandobligationsthatwhentransacteduponbyownerscantransferfinancial,
functional
or
social
value
to
others.Tokenizationiswhatwillenableuserstocarrytheir
identities,
money
and
objects
from
place
toplaceinthedigital
world.The
Internet
of
Place
can
exist
without
theInternetofOwnership,andviceversa—butonlytogethercantheyhelptorealizethefull
value
of
the
metaverse.
As
they
combineover
the
next
decade,
we
believe
people,organizationsandecosystemswillfindentirelynewsourcesofvalue.Thisfusionwillcreateabrand-newspectrumofdigitalworlds,realitiesand
business
models
ripe
for
exploration.
In
theAccenture
Technology
Vision
2022,
we
call
thistheMetaverseContinuum,whereimmersivetechnologiesandnewtypesofownershipcombinetobringaboutthenexteraofourdigital
lives.Figure-1:Accenture’sanalysisofearningcalltranscriptsshowsthatinterestaroundthemetaverse
continues
to
remain
strong.
The
total
mentions
of
metaverse-related
keywordsincreased
a
staggering
212%
during
2022Q2
over
2020Q1.5851117114611041553187115082343193818282020Q12021Q12020Q32021Q32022Q12020Q22021Q22020Q42021Q42022Q2Total
mentions5Metaverse:Evolution,then
RevolutionBeforeembracingthemetaverse,businessesareaskingimportantquestions:“Willthemetaversehelpussavemoney?Howwillithelpmygrowthtargets?Howcanthemetaverseincrease
the
time
to
market
for
our
products
andservices?Whenwillit
happen?”O(jiān)urresponseisthesametoallbusinesses:Thereisvalueinthemetaverserightnowforanyone
to
reap,
and
the
capturable
valuable
willincreasedramaticallywith
time.Majorplayersintheautomotive,retailandbankingindustrieshavealreadybegun
theirmetaverse
journeys:Automotivecompaniesarecreatingexciting“phygital”
launches
of
new
vehicle
models
as
well
asusing
augmented
reality
and
digital
twins
to
improvemanufacturingandqualityassuranceprocessesinfacilitiesandacrosstheirsupply
chains.Luxurybrandsareusingtokenstocreatedigitaltwins
of
physical
clothing
items
and
leveraging
ARvirtualshopping
experiences.Banksarecreatingcustomer-centricexperiencesin
virtual
environments
to
reduce
queues,
and
usingVRtrainingtosimulateclientinteractionsinasafe,realistic
setting.It’s
time
to
act.
Finding
value
in
the
metaverse
isnot
a
distant
ambition,
and
businesses
can
startcapturingvalue
today.Accenture’smetaversevision:“Weseethemetaverseasacontinuumthatspansthespectrumofdigitallyenhancedworlds,realitiesandbusinessmodels.Itappliesacrossallaspectsofbusiness,fromconsumertoworker
andacrosstheentireenterprise;fromreali\tovirtualandback;from2Dto3D;andfromthecloudandartificialintelligencetoextendedreali\,blockchain,digitaltwins,edgetechnologiesand
beyond.”Metaverse:Evolution,then
Revolution6Technologyandcreativitywill
accelerate
the
metaverseWe’ve
seen
this
story
before:
Technologyhasalwaysacceleratedhumancreativityandingenuity.Fromtheearliestdiscoveriesoffiretomoderncomputingdevices,we’veusedtechnology
to
express
ourselves,
connect
andimprove
lives.Wealsoknowthattechnologydrivesmajorculturalshifts.We’reatthedawnofthenextculture-definingmoment,asweexpressandconnect
in
new
and
exciting
ways.
And
we
mustpreparefor
it.Thetechnologybehindthemetaverseiscertainlyexciting,butthemostimportantelementisus,ashumans.It’sthe
well-designed,creativeandfrictionless
experiences—imaginedby
people—that
will
make
the
metaverse
stick.That’sbecausegreatmetaverseexperiences,productsand
servicesrequireanunderstandingofhumanneeds.Thisneedstosatisfythecoredriversinfluencinghumanbehavior—thedesirefor
material
(suchasacar)
and
immaterial
things(suchasinfluence),tobond,tosatisfycuriosity,toprotectandforemotionalexperienceslikepleasureandexcitement.Butmostimportantly,thetechnologybehindtheseexperiencesmustbe
invisible.We’ve
all
seen
failed
and
abandoned
metaverseexperiencesspurredbytheinitialhype.Muchlikephysicalexperientialmarketing,an
experience
in
the
metaverse
is
only
alivewhen
people
are
there
to
create
the
buzz
ofconversationsand
discussions.Metaverseexperiencesrequirediverse
creativeteamstofullycometolife.Eventplanners,architects,themeparkdesigners,filmwritersand
game
designers
are
just
afew
examples
ofthediversetalentneededtosupplementthetypicalmarketing
teams.Wedon’tyetknowtheprecisepathofmetaverseadoptionbecausemanyofthecontributingtechnologies
arestillindevelopment.Thisislikethetechnologiesbehindmobilephones,whichexistedfordecades,butonlybecameclearwhentheyevolvedintothesmartphonesweusetoday.Thetrainofadoptionkeepspushingforward;and
we
must
catch
it
and
continue
to
learn
asitmovesintothenew
horizon.Metaverse:Evolution,then
Revolution7Metaverse:A
continuumthatwilltransformallparts
of
the
businessesSo
where
do
we
start?
Let’s
explore
how
themetaversewillshapecustomers,
enterprises,industriesandthe
economy.8The
financial
infrastructure
that
underpins
it
allThemetaversewillbecomeanimportanteconomicandfinancialenvironment,underpinnedbyavibranteconomywherebusinesseswillfindnewopportunitiestoofferproducts
and
services,
and
customers
will
tradeinthenewreality.Digitalcurrenciesalreadyprovideanewmeansforuserstostorevalueandexchangeassetsinthemetaverse,usingwalletsthatconveyanewsenseofidentity.1Additionally,centralbankswillcontinuetodevelopcentralbankdigitalcurrencies(CBDC),whichwillserveasanother,potentiallymorestable,meansforuserstostorevalueandexchange
in
the
metaverse
in
the
future.Aneconomythriveswhenitisbackedbyadiverse
network
of
stable
and
trusted
currenciesthatwillevolveasthemetaversegrows.Itisimportanttoensurefinancialregulationandcomplianceinametaverse
environment.Howthemetaversewillimpact
customersVirtualplatformsandbuzz-worthybrandactivationsarejustthetipoftheiceberg.Meetingcustomerneedsinthemetaversemeansblending
physicalanddigitaltouchpointstocreatepurposeful,value-addingandfrictionlessproducts,servicesand
experiences.For
example,
3D
commerce
gives
customersanewwaytobuy,drivingacquisitionandretention.Tokenizationcreatesnew
formsof
social,
functional
and
emotional
valueforcustomers,increasingbrand
loyaltyandengagement.Andblockchain-enabledtraceability
in
supply
chains
gives
customers
abetterunderstandingofwheretheirproductscome
from.These
are
only
afew
applications
of
the
many
tocome.Yetbyreframingmetaversetechnologiesandexperiencesasasuiteoftoolstohelpsolveunmet
customer
needs
like
these,
our
clients
arealreadyseeingnewrevenue
streams.Howthemetaversewillimpact
enterprisesThemetaversewillmakeenterpriseintranetsasweknowthemtodayobsolete,replacingthemwithimmersive,virtualtownsquareswhereemployees
can
collaborate,
socialize,
create
andcelebratetogether.However,thisisnotaboutreplacingeighthoursofvideocallswitheighthoursofVRmeetings—farfrom
it.It’saboutidentifyingthewaysinwhichthemetaverseadds
value
to
the
employee
experience,
makingworkeasierandmore
impactful.Training
is
one
example.
Virtual
worlds
allowfor
a
more
engaging
shift
in
workplacelearning.
Instead
of
cheesy
instructional
videos,employeescanpracticeandapplyskillsinareal-timeimmersivesettingalongsideothers.This
applies
to
everything
from
learning
cultureandcorevaluesviaanonboardingexperiencewhenanemployeejoinsanewcompany,toasafespacetopracticecomplex,high-riskandhazardousscenarios,toimprovingsoftskills,whereempathyandthenuancesofhumanbehavior
matter.Metaverse:Evolution,then
RevolutionHowthemetaversewill
impactcomplex
ecosystemsBusinessesarealwaysseekingnewefficiencies,especiallyduringtimesofeconomicunpredictability.Themetaverseoptimizeshowaproduct
is
sourced,
created
and
brought
to
marketthroughthepowerofvirtualsimulationsandanewlevelofpartnercollaboration—separatingindustries
from
their
inward
facing
organizations.Inanindustrialsetting,businessesareincreasinglyleveraging3Dsimulationsanddigitaltwinstotestandlearn.Invirtualversions
of
their
businesses,
they
can
measureand
predict
the
effects
of
changes
andimproveconnectionsbetweenworkersandsupplychainsthroughadvancedtrue-to-lifesimulations.Theseimprovementscouldbeashift
toanew
manufacturing
technique,amoreefficient
store
layout
or
new
product
designs.However,thereisnothingconstrainingthepower
of
immersive
digital
twins
to
the
industrialsetting.Increasingly,thisvaluestreamisbreaking
free
of
the
manufacturing
facilityandintodiverseusagecasesfromimprovinghospital
operations
to
generating
snow
on
skimountainstoport
operations.“Theinterestinexploringthemetaversecomesprimarilyfromtheneedtoanalyzeanytrendsthathavepotentialtotransform,revolutionizeorimprove
business,e.g.,theretailspaceinthecaseof
Carrefour,”Nicolas
Safis,InnovationDirectoratCarrefour
Group.Metaverse:Evolution,then
Revolution9Executivesexpectreturnsfromtheirmetaverseinvestmentsintheshortrun.AccordingtotheAccentureBusinessTrendsSurveyconductedinApril
–
May
2022,
respondents
in
companies
havingsomeformofastrategyaroundthemetaversebelieve
that
in
the
next
three
years,
a
4.2%
shareof
their
revenues
will
come
from
new
products,servicesorbusinessmodelsrelatedtothemetaverse.
This
represents
a
value
of
$1
trillion.WeseethesametrendreflectedintheAccentureCxOsurveyconductedduringthesameperiodtoo.Eighty-ninepercentof3,200executivessurveyedagreethatthemetaversewill
have
an
important
role
in
their
organizations’future
growth.Themetaversehasvastpotential,
underpinningtheveryinfrastructureofnewandexistingeconomieswhilebenefittingconsumersandbusinesses.Wecantapintoitspotentialtoday,whileplanningfornewbusinessopportunitiesthatlieahead.Asmentioned,wedividethemetaverseintothreekeyareas—consumer,enterprise,industrial.Inthenextsection,we’lldescribewhereandhowvalueisemergingacrossthese
areas.Whereisthe
value?10Metaverse:Evolution,then
RevolutionFigure
2:
Across
many
industries,
executives
are
most
interested
in
metaverse
use
cases
associated
with
consumer
product
and
service
experiences.Source:
Accenture
CxO
Survey,
April–May
2022:
(n=3200)Question:Whichmetaverseusecasesareyoumostinterestedinexploringat
present?Aerospaceand
Defense6%14%42%10%28%4%17%25%22%32%6%10%17%33%34%4%11%20%29%36%4%21%18%23%34%6%17%30%21%26%3%15%17%27%38%16%7%31%20%26%6%8%22%32%32%7%8%18%19%48%5%12%29%29%25%24%13%29%18%16%5%18%10%26%41%7%10%7%36%40%7%14%16%35%28%13%16%24%9%38%4%16%21%36%23%12%7%35%25%21%12%31%33%10%14%5%13%27%21%34%Communications,Media&
TechnologyInsuranceAutomotiveEnergyPharma,
Biotech,Life
SciencesCapital
Markets–Pvt.
EquityCapital
Markets–OtherHigh-TechSoftware
&PlatformsAirline,
Travel&
TransportConsumer
Good&
ServicesNatural
ResourcesRetailBankingHealthPublic
ServicesChemicalsIndustrialRetailUtilitiesConsumer
metaverseservices
experiencesEnterprise
metaverse(extended
reality,
virtual
workplaces)Consumermetaverseproducts
experiencesDigitalassetseconomies(e.g.non-fungible
tokens)Digital
twin11Metaverse:Evolution,then
RevolutionThemetaverseisswiftlyopeningnewwaysforconsumerstoconnectandsocializetogether,formingstrongbondswithinclose-knitcommunities.TheInternetofOwnershipbringsnew
kinds
of
value
and
experiences
to
everyone,andbrandscanformstrongertiesofcustomerloyalty
in
the
new
paradigm.Peoplearefindingjoy,delightandfuninimmersiveexperiences.Thereisevenmorevalue
for
customers
with
incentivization
and
self-expression
enabled
by
tokenization
and
avatars.Immersingthesensesandthe
mindImmersivetechnologiesenablemulti-sensoryexperiencesthatcreaterealconnectionandbringusersclosertobrands.Theseexperiencescanalsounlockinformationpreviouslyconstrainedbythelimitationsoftherealworld.Forexample,shopperscanvisualizeproductsonthemselvespriortopurchase,orwearclothingthatcannotphysicallyexistintherealworld,
pushing
the
boundaries
of
art,
expressionand
fashion.Consumermetaverse“Virtualtry-onexperienceintheretailindustryhasbeenagamechanger.Rightnow,itisbeingusedforsimplesocialinteractionswhichhaveafunelement,butgraduallynewusecasesarebeingdeveloped,e.g.,weatherreportingandprogression
games.”—AR
PlatformLeadofoneofthelargestsocialmediaplatforms.71%of325respondentsparticipatingin
Accenture’srecentfocusgroupdiscussionsexpectthemetaverseto
providereal-worldshoppingexperiences,suchasthe
ability
to
try
clothesandproductsbeforepurchasing,overthenextthree
years.Immersiveproductexperiencesare
becomingmorenormalized.Thisisallowingbrandstoshowcasenewproducts
andservicesthroughmorecompellingtouchpoints.Forexample,ChinesemultinationaltechnologycompanyBaiduunveiledRobo-01—anewautonomouscar—onXirang,itsmetaverseapp.Avirtualmasterofceremoniesintroducedthecartoitsaudience,drummingupinterestfortheproduct
and
the
app’s
metaverse
capabilities.The
news
generated
much
discussion
on
the
microbloggingplatformWeibo,whereahashtag
for
the
car’s
unveiling
gained
almost40million
views.212But
metaverse
experiences
need
to
be
morethan
just
visually
interesting
if
brands
expecttoseegrowthfromthem.Theyneedtobesomethingcustomerswanttovisit,oftenandconsistently.Toaccomplishthis,experiencesmust
contain
a
mechanic
or
gamified
element.For
example,
Pet
Simulator’s
“Adopt
Me”
gameisoneofthemostpopulargamesonRobloxwith
over
28
billion+
visits
(as
of
June
2022).3Metaverse:Evolution,then
RevolutionIncentivesTokenizationgivesbrands,creatorsandinfluencers
direct
ownership
of
fan
relationshipsvia
social
tokens.
And
the
tokens
give
fans
morecontrolanddecision-makingrightsasrewardsfortheirloyaltyandparticipation.Fanscanalsousetokenstodirectlyinvestintheirfavoritecreators,
receiving
pieces
of
content,
accessto
exclusive
material
or
membership
in
thecreator’scommunityin
return.Theseincentivescreatepowerfulcustomerjourneys.Forexample,Starbucksis
reimaginingitsloyaltyprogramsbyusingtokenizationatscale
to
create
an
accessible
Web3
community.“Starbucks
Odyssey”
allows
users
to
buy
digitalcollectablestampsthatunlockaccesstonewcoffee
experiences.4Retakingownershipofour
identitiesInthephysicalworld,identityisdefinedbycharacteristicssuchasrace,ethnicity,gender,age,personalityandphysicalattributes.Butourdigitalidentitiesarelessclear.Today,itincludeswhatthewebknowsaboutyou(whichyoudonot
control)
and
how
you
present
yourself
online(whichyoudo
control).Today,thewaywepresentourselvesdependsonthe
website
or
platform.
Who
we
are
on
ishowweexpressourselvesprofessionally,whichisdifferent
from
how
we
express
ourselves
on
RedditorInstagram.Butsoon,avatarsmaybecomethenew
expression
of
our
digital
identities.Avatars
are
a
virtual
manifestation
of
someone’sdigitalidentityandpersonifymanyformsofidentityexpression—products,experiencesandvalues.Withavatars,usersarenolongerconfinedbythecharacteristicsassignedtothematbirthandareempoweredtoexpressthemselves
in
ways
not
possible
in
real
life.
OneparticipantfromAccenture-organized
focusgroupdiscussionsonthemetaverseofferedthefollowinginsight:“Themetaversewillallowustobemoreconfidentbecausethereislittlefearofbeing
judged
based
on
our
looks
or
behavior
in
avirtual
environment.”Some
companies
have
already
started
testingconsumers’identityappetite.In2021,DiorpartneredwithavatarappZepetotocreatedigitalmakeuplooks,5andwithReadyPlayerMetolaunchexclusivefragranceswithaninteractive
experience.
In
2022,
Dior
launcheditsfirst-evermetaverseexhibitioninChina,“OntheRoad,”whichshowcasedfall2022menswearthroughaninteractiveexperiencehosted
on
Baidu’s
metaverse
social
app.
Notonly
do
these
experiences
entice
luxury
fashionfanstofollowDiortoanewchannel,buttheyappealtoconsumers’desireforexclusivityandsocial
standing.Forcontinuity,identitycredentialsanddigitalassetsshouldbeconsistent
acrossexperiences.Thisisn’tcurrentlypossiblebecauseweonboardasusersfordifferent
serviceproviders.Throughself-sovereignidentitymodels,theuseronboardingexperienceisreversed.
Serviceprovidersonboardtotheusers,givingthemcontroloverwhatdataissharedwithwebsites,services,applicationsandotherusersacrossthe
web.8Brand
strategyThemetaversewilltransformhowbrandsdeliverontheirpromises.Werecentlyidentifiedlifecentricityasacriticalgrowthdriverforstayingrelevant
to
customers.
Brands
must
also
considerthedynamiclivesoftheircustomersinthemetaverse,butwithinthecontextofthenewmissionscustomersareon.It’sstillimportanttoappealtocustomers’transactional,emotionaland
social
needs—it’s
just
not
1:1with
the
physicalworld.Soon,itwillbecommonplacetoseeadigitallayeroverthephysicalworldsconsumersandcompaniesinhabit.Advancesinaugmentedrealityarealreadypreparingusforthis—digitalizing
identity,
possessions
and
worlds.Tokenswilltransformthewaybrandsengagewith
customers.
A
universal
digital
wallet
solutioniscurrentlyintheworkstoenabletheirbroadusage.Itwillgivebrandsandusersaplacetostoreandcontrolanydigitalasset—identity,money
and
objec
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